Turnpike

Discussion in 'Halo and Forge Discussion' started by ThrowinDemBows, Dec 30, 2010.

  1. ThrowinDemBows

    ThrowinDemBows Takoyaki?
    Senior Member

    Messages:
    392
    Likes Received:
    13
    As a proud new owner of Bungie Pro i am finally able to post my newest creations to you, my biggest fans. (fans? lmao what fans) Anyway, now that i have room for maps i can start previewing them, starting with Turnpike. I Co-Forged this with Nibbles so credit goes out to him as well. This team-based map supports 8-16 players, any comments are greatly appreciated. Also if anyone is interested in testing for this map, send me a PM on here or XBL.

    Weapons
    1 x Sniper Rifle
    1 x Rocket Launcher
    2 x Gravity Hammer
    6 x DMR
    6 x Needle Rifle
    2 x Needler
    2 x Spiker
    2 x Plasma Repeater
    2 x Plasma Pistol
    4 x Plasma Grenade
    2 x Warthog
    2 x Ghost
    2 x Mongoose

    Heres a video and some pics to show you a peak of the map, mainly the track. Enjoy.
    Video (4v4 Slayer DMRs)
    [bungievid]11905200[/bungievid]
    Pics
    [​IMG]
    Highway East Gate view
    [​IMG]
    Highway Blue Base view
    [​IMG]
    West Gate view
    [​IMG]
    West Gate Outside view
    [​IMG]
    Inside West Gate view
    [​IMG]
    Inside East Gate view
    [​IMG]
    Red Base
     
    #1 ThrowinDemBows, Dec 30, 2010
    Last edited: Dec 30, 2010
  2. HopefulRUIN

    HopefulRUIN Ancient
    Senior Member

    Messages:
    157
    Likes Received:
    0
    This looks amazing!

    It's definitely giving off a Rat's Nest type feel and I <3 Rat's nest so..
    It took me a while to figure out that it wasn't symmetrical though.. it seems like it very almost is..
     
  3. PacMonster1

    PacMonster1 Senior Member
    Senior Member

    Messages:
    2,898
    Likes Received:
    2
    Yay I'm in the video...dieing a bunch of times...awh.

    Fun BTB map. The best part is the center area where you can move around without being dominated by vehicles, and the 2 hammers provide good anti-vehicular capability.
     
  4. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

    Messages:
    1,193
    Likes Received:
    803
    I tested this map once and really enjoyed it. You did an amazing job of keeping it from being vehicle-based gameplay. The rockets and the hammers helped destroy them, and the inside is easily accessable to get away from them, yet they are an asset.

    Fantastic job, hope to see more from you.
     
  5. CyborgAnthro

    CyborgAnthro Forerunner

    Messages:
    458
    Likes Received:
    1
    This actually looks better than rats nest. I wish we could see more pics to get a better idea of the central interior are though. As was said above I think you did a great job with the antivehicle weapons to keep them in check. It does limit the number of minimum players you need on the map, however, with all the powerful stuff on the map. I won't be able to play for a while but if you still need testers in like two weeks send me an invite, lol.
     
  6. Draw the Line

    Draw the Line Ancient
    Senior Member

    Messages:
    3,149
    Likes Received:
    1
    This looks quite promising! There aren't enough people building BTB maps out there, and it looks like you've done something right here! Looking forward to seeing this posted.
     
  7. Titmar

    Titmar Le Mar du Teet
    Senior Member

    Messages:
    4,020
    Likes Received:
    14
    mapppppp pacckkkkkkk!!!!!!!
     
  8. DunkinMyCookies

    DunkinMyCookies Ancient
    Senior Member

    Messages:
    1,691
    Likes Received:
    0
    This map has always been a blast to test. Was feeling the Rat's Nest vibe since the first game. Spawning was like the only thing that needed any attention. Well done guys.

    btw, got splattered like 30 seconds into that vid, lol.
     
  9. NlBBS

    NlBBS Forerunner

    Messages:
    1,388
    Likes Received:
    1
    We're still trying to work out the issues with the spawns. They seem to work very well with 4v4-5v5. I've got some more ideas to run past Bows, but in short the map is slowly approaching completion.
     
  10. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

    Messages:
    1,528
    Likes Received:
    428
    yes, I remember testing this. the map seemed very cool, but the lag was so bad that it was hard to tell for sure. I definitely like the vehicle setup though.
     
  11. PacMonster1

    PacMonster1 Senior Member
    Senior Member

    Messages:
    2,898
    Likes Received:
    2
    Lag...I don't remember lag. There was one game when there was network lag and the host switched a couple of times but there aren't any places where framerate lag occurs. There isn't that many interlocking objects in the map o_O
     
  12. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

    Messages:
    1,528
    Likes Received:
    428
    I meant network lag... that **** was horrible. I didn't mean it had anything to do with the map. I doubt there are any framerate issues on here.
     
  13. MrGreenWithAGun

    MrGreenWithAGun Forerunner
    Senior Member

    Messages:
    1,338
    Likes Received:
    359
    I played on this map once. I loved it.
     
  14. NlBBS

    NlBBS Forerunner

    Messages:
    1,388
    Likes Received:
    1
    UPDATE:

    Red side is getting some small fixes to balance vehicle movement with blue side.

    Spawns are still being tweaked and fixed everytime we work on it.

    The weapon variety will soon be much wider (adding repeaters, magnums and assault rifles).
     

Share This Page