Sandbox TurfBox V.2

Discussion in 'Halo 3 Competitive Maps' started by aundre skribble, Jun 2, 2009.

  1. aundre skribble

    aundre skribble Ancient
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    #1 aundre skribble, Jun 2, 2009
    Last edited: Jun 3, 2009
  2. TripleO8

    TripleO8 Ancient
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    Looks decent. It could have been a bit better forged, i think you were going for a more.. ruins kinda look.. but.. it still could have been a bit neater. Other then that, the mapp looks pretty good, maybe a bit open?

    Btw.. Flaming Head? How did yeah get that?
     
  3. Reidypeedy

    Reidypeedy Ancient
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    thers hardly any merging except in the part where the wall like crumpled thats very nice looking and adds to the map nicely decent over all
     
  4. TeapotKing

    TeapotKing Ancient
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    yeah seriously where can i has flaming head?

    but as for the map, it's pretty good, i like the pieces of terrain you have created but it looks to me like it could be a bit less open. the killballs and pillars at the top right corner look pretty cool though.
     
  5. Mooky420

    Mooky420 Ancient
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    He Modded The Film.
     
  6. Scobra

    Scobra Ancient
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    A good map doesn't always need merging. I map I've been working on since the day of Foundry's release has no geomerging/interlocking what-so-ever and the people that have played it thus far have had a blast.

    This map looks really well and stays as true to the original as it can, judging by the pictures. However, also judging by the pictures, it seems open. A little too open for Turf. I'll test this map out later to see if it's just the pictures that make it look that way.

    Another thing that seems a little off, when facing the medical tent in the original turf, there are ledges that protrude from the wall on the right with windows, etc. I don't see these ledges in the pictures, which can be somewhat of a problem gameplay-wise as they were important to the map. I do realize that it doesn't have a roof so the ledges had to more or less be taken out because of that. Also, the metal catwalks seem to be missing as well.

    Migh I suggest adding the outer ledge by the medical tent and the catwalks (which can easily be replaced by wood bridges) and possibly putting a roof over the map so it's inescapable?
     
  7. jakob hunter

    jakob hunter Ancient
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    He ran into the object limit so he can't make a roof and there is little merging other than the scarab (which i made cough cough..) but the map is still very well made and he spent a lot of time getting it right. It stays pretty true to the original other than the issues with the medical tent. The gameplay is good and overall it is a good map but it is still alittle bumby in some places but it doesnt matter that much to the gameplay i give a 9/10 great job aundre.
     

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