Tunnel Rats 1,2,3

Discussion in 'Featured Maps' started by Salty, Mar 21, 2008.

  1. Salty

    Salty Ancient
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    Tunnel Rats 3
    Created by TwoSaltedNuts

    Supported Gametypes: Slayer, Territories, VIP, Assault, and Infection

    The presence of a tunnel complex within or near an area of operations posed a continuing threat to all personnel in the area and no area containing tunnel complexes could ever be considered completely cleared. Thats why digging or blasting the enemy out of tunnels was also used in countering tunnels after that they had obtained intell in form of documents etc.

    The "fortified village", was usually underlaid by an extensive tunnel system containing conference, storage and hiding rooms as well as interconnected fighting positions.

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    #1 Salty, Mar 21, 2008
    Last edited by a moderator: Oct 16, 2008
  2. furbyxxx

    furbyxxx Ancient
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    Re: Tunnel Rats 2

    great map i was a big fan of the orig. THis looks beautiful but it does have alot of promising gameplay posibilities, mabey it should be in casual maps also
     
  3. HaloFan321

    HaloFan321 Ancient
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    Re: Tunnel Rats 2

    I've been waiting for a second one but it doesn't look mich different to me from the original so instead of dling it again and deleating the old one I'll just stick to the old one.
     
  4. Supernaut

    Supernaut Ancient
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    Re: Tunnel Rats 2

    Looks really nice, must have taken a long time.
     
  5. Matty

    Matty Ancient
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    Re: Tunnel Rats 2

    Best. Map. I. Have. Ever. Seen.

    Your interlocking skills are superb, and your creativity is phenomonal.
     
  6. ToochieHxC

    ToochieHxC Ancient
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    Re: Tunnel Rats 2

    ^agree's with the guy above. STUNNING interlocking, this map is so well made....i cant even describe it. prolly look a looong time, wonderful, simply wonderful. awesome job!
     
  7. Willmatic

    Willmatic Ancient
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    Re: Tunnel Rats 2

    if u did this version u woulda have won shell shocked, but still they are great maps
     
  8. N1SS3 200

    N1SS3 200 Ancient
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    Re: Tunnel Rats 2

    the first was amazing but what are different on this map?
     
  9. Salty

    Salty Ancient
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    Re: Tunnel Rats 2

    You can stand up in the tunnels plus there are more weapons and an extra opening to the tunnels.
     
  10. squidhands

    squidhands Ancient
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    Re: Tunnel Rats 2

    This looks incredible. Turning the crane claw into a helicopter is sheer genius. This is the best looking aesthetic map I've ever come across.
     
  11. WD911

    WD911 Ancient
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    Re: Tunnel Rats 2

    Do you mind if i use your waterfall for a house pool or something its very neat
     
  12. Rejecting You

    Rejecting You Ancient
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    Re: Tunnel Rats 2

    Was playing this in some random custom party and was owning. Didn't really like it except for the tunnels in the house.
     
  13. Bottlecap

    Bottlecap Ancient
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    Re: Tunnel Rats 2

    This is ten times better now that you can stand underneath. This is one of the all time coolest maps.
     
  14. Draw the Line

    Draw the Line Ancient
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    Re: Tunnel Rats 2

    This is definitely the best Aesthetic map I've seen. And its nice you turned the ugly claw into something beautiful.
     
  15. EL173 R3Ap3r 257

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    Re: Tunnel Rats 2

    Some clever ideas in there.
     
  16. oOFryarOo

    oOFryarOo Ancient
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    Re: Tunnel Rats 2

    the original one's tunnels were to small to go through. If he put this one in he would of won. I recon
     
  17. phantom1107

    phantom1107 Ancient
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    Re: Tunnel Rats 2

    Man, I LOVE THIS MAP. It's right up my alley.
     
  18. ferrari504

    ferrari504 Ancient
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    Re: Tunnel Rats 2

    Dude, this map is amazing...it must have took weeks of trial and error to get this right.


    Great map 20/10!
     
  19. squidhands

    squidhands Ancient
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    Re: Tunnel Rats 2

    Congrats on the feature. This is one incredible map.
     
  20. super trooper88

    super trooper88 Ancient
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    Re: Tunnel Rats 2

    This map was absolutely amazing and the tunnels were simply ingenious. IMO the original version of this map should have won Shell Shocked over Battle of Somme, purely because of the complexity of the tunnels along with all the neat little hiding spots everywhere. Great job on this map, its one of the best I've ever seen.
     

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