First off, the name Tuesday was completely random. I think I even made it on a Friday... Tuesday is a relatively simple, symmetrical map. It's composed of a standard Red, Blue, and two Neutral Bases along with a center structure all spaced out between three levels. What makes Tuesday interesting is the speed of game play. Since it is not a big map, players are not given much time in between spawning and fighting which was one of my main goals while making the map. Tuesday has been great for some quick carnage to warm players up for following games. Weapons List: Grenade Launcher x1 DMR x2 Sniper Rifle x2 Frag Grenade x2 Needle Rifle x2 Plasma Pistol x2 Plasma Grenade x4 Red Base Red Base from the other side Center with Grenade Launcher on Ground Level and Evade on Second Level Center Top View Neutral Base Middle Level Blue Base Bottom Blue Base Sniper Tower Thanks for your time, enjoy. Feedback is always appreciated.
This looks like a good map. The aesthetics are very nice. In the last pic the bridge leading to the top of the tower's corner is missing. This is bad Aesthetic wise. Just remember Keep it Clean.
thanks for pointing that out. There were some symmetrical issues that I found half way through building it causing me to move that sniper tower back a click or two. Of course I would forget to move the bridge... I'll try and get that fixed soon. Update: I took a look in forge to go fix the problem. turns out that its just a trick of the camera. When you take a look at it in a game or something it is fine.