Rise My newest map.... Rise. Specifically designed for Team Regeneration Slayer [Download Here] where the objective is to control a bonus zone whilst keeping the enemy team at bay. The more kills you get, the more shields you can earn, the stronger you are and the more time you can be in the bonus zone! Images - Most are shot from Blue base Hope you guys like it...
Oh wow, this does look good. I cant test because 4:00 am EST IS 4:00 am EST for me. When I get my map tested Ill post in the other thread.
Very interesting looking, the lower area (floor) looks like its still dead space... is this going to change in the final version?
Yup, i'm currently constructing a room down bottom to hold the final CPU which is going to be like a power weapon in the sense both teams are gonna be watching that area a lot and fighting for the control for it. EDIT: If you look close enough on the under neath of the middle raised platform, below the right side you can see one of the upright wall doubles forming the wall. The LOS is already rather divided when at ground level Overall, theres going to be a lot more L.O.S breakers on the ground floor between base to base, I'm also looking into LOS breakers for the bridge, but other than that, the pitfall where the hill is, is going to remain open
Map Updated, as mentioned before, map has been completed tonight and is ready for testing tomorrow. Will post a thread in TRC Guild