Tritium

Discussion in 'Reach Casual Maps' started by CHUCK, Oct 19, 2012.

  1. CHUCK

    CHUCK Why so serious?
    Senior Member

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    [​IMG]

    By SargeantSarcasm and corduroyCHUCK

    The Tritium Project was started in 2010 after a new element was discovered in a crashed meteor. Using this small amount of the untested element as a reactor core, A team of two scientists, Dr SargeantSarcasm and Dr corduroyCHUCK, were determined to successfully mine and harness this potential source of infinite energy. Off the shores of [CLASSIFIED], this self-contained facility was a test run for a future space station. With a crew of 5 to 16, including Jose the Janitor, the facility was locked from the outside for a planned 5 years.

    December:
    Now up and running, the Tritium station is known around the world as the most self-sufficient contained wheelchair accessible structure ever created. Dr Sarge discovers Jose the Janitor eating bloody raw meat in the shower. That's a bad Jose. Very Bad Jose. It's around this time Dr Chuck and most of the crew goes missing.

    January:
    Dr Chuck is found with most of the crew, covered in blood, crawling across the ceiling in the Engine room like spiders. Dr Sarge, being a scientist, realizes this is not normal because Chuck is disabled. He'll later find that they've become cannibalistic and contagious. To his dismay, it's apparent the first Tritium station is most definitely a failure, and will never win Forgetacular.

    February:
    Full lock-down. Nobody has gotten in, nobody has gotten out. Nobody would hear from the crew for another 3 years.

    October 2012:
    The Tritium Website Tour Page was mysteriously updated.



    Welcome to Tritium



    Facility Overview
    [​IMG]




    [​IMG]
    Cafeteria. Today's Specials: Meat. Raw Meat.

    [​IMG]
    The Kitchen. This is where the meat will not be cooked.

    [​IMG]
    Restrooms. We find this to be a much better place to eat.

    [​IMG]
    Bedrooms. 4, Fitted with bunkbeds. We don't actually sleep anymore.

    [​IMG]
    Control Room. It's filled with fuzzy screens. For Staring.

    [​IMG]
    First-Aid. Turns out we stopped bleeding so it's locked.

    [​IMG]
    Hallway. It's compact, and the hum of the reactor muffles the screams.

    [​IMG]
    Pillar Room? We're not sure either.

    [​IMG]
    Teeth Room. Man, I wonder if that meat is done.

    [​IMG]
    The Exit. We don't want to leave, we like it here. It's soft.

    [​IMG]
    Engine Room. This is the first place we remember.

    [​IMG]
    Reactor. Shiiiiiiiiiiny.

    [​IMG]
    Help us.



    [​IMG]


    notes:
    This map was designed for Matchmaking Infection circa 2010
    It should support pretty much any Infection Variant


    Forging Process - Tritium - YouTube
    Spawning:

    starting zombie spawns are in the reactor rooms (12), starting human spawns are in the cafeteria (1). from there, any further zombie spawns are in engine room (11), and they spawn up on those catwalks where the humans can't reach.
     
    #1 CHUCK, Oct 19, 2012
    Last edited: Nov 2, 2012
  2. Pol Wah

    Pol Wah Promethean

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    haha love the story. I guess this map is a free roam infection and it looks very well interconnected and the aesthetics are nice. I hope that zombies spawn in a separate teleporter room to make the gameplay more dynamic. Keep up the good work!
     
  3. CHUCK

    CHUCK Why so serious?
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    ahhh i guess it could help if i clear up where we put spawning

    starting zombie spawns are in the reactor rooms (12), starting human spawns are in the cafeteria (1). from there, any further zombie spawns are in engine room (11), and they spawn up on those catwalks where the humans can't reach.

    glad you like what you see, we put a lot of work into it
     
  4. SargeantSarcasm

    SargeantSarcasm In Loving Memory
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