yeah, maybe an overview would be nice. also, i like the river, looks very nice, im gonna download this right now...
I would like to take a moment to respond to some questions people have posted in this thread.I am sorry, but I cannot get a better overview shot of the map...I tried but the camera will not fly any higher. However the first pic shows half the map, and seeing as it is symmetrical, we can use our imagination to defeat the evils of camera movement boundaries!As for the shotty, no it doesn't actualy pwn everything in the map. It only has 6 shots and does not make you invincible. A well placed nade or the classic backpedal move can really put the shotgun carrier in a bad spot.As for CTF on this map, yes it is ridiculously hectic and fast. We did a 2v3 multi-flag, and it lasted all of 2.5 mins.
Looks really good, a nice contribution. Interlocking, construction, layout, look great. But you made this in one day and posted it? Did you test this map? If so, how much?
Well, this map actually took me 2 days. On day 1 I laid out the basic outline, or box if you will, and began work on the stream, On day 2 I scrapped the first stream and made everything else. As for testing, I got 4 of my pals together and we did some CTF on the map. It seemed to work fine, with no glitches and no unfair elements, so I went ahead and posted it.
Lol i guessed the number of shots...I usually don't pay attention to my ammo till its gone.The respawn time is normal for all the weapons on the map.
If all the respawn times are normal. Doesnt that mean the shotgun respawn is 30 seconds? If so, people would be able to use up the ammo and then just get a new one. But what is the clip size on the shotty? If its no extra clips, then i guess it would be OK.
Yes it has no extra clips, and seeing as how it respawns right in the center of the "killzone" grabbing more ammo is not as easy as it may seem. Everyone in the map is free to fire on you if you go to grab more ammo, including people in both bases. The shotty didnt cause too much trouble in testing, the person using it often dies before they can reach anyone.
Two thumbs up. Excellent job, you forge FAST. Unlike most, interlocking in and of itself rarely sells me. The map's geometry looked good, and the screenshots were FANTASTIC. The captions matched perfectly too. I have it q'd.
ill dl it... aestetics look nice... great job with the interlocking... looks like a fun smallparty map...
Ummmm.... Ok I liked your last few but I'm not saying it's bad but it just does'nt appel to me but I'll try it and get back to you later I just tryed it and it's awesome srry bout what I said before Nice job
Wow you never told me about this map Jester, It looks great good job man keep it up I'll see you online soon.