Foundry Triangulation

Discussion in 'Halo 3 Casual Maps' started by Halacar, Aug 9, 2009.

  1. Halacar

    Halacar Ancient
    Senior Member

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    [​IMG]
    TRIANGULATION​

    Triangulation was originally made to be a 1v1 MLG map, but after I got closer to completion I noticed it was a lot smaller than it was supposed to be, rendering it useless as such, so it is now used as a warm-up map, used in conjunction with Respaewn Mod (not a typo), Madness, etc, those game types that have an almost instantaneous respawn. However, I decided to finish it as an exercise, practice whatever you want to call it.

    As it is so small, that respawn points are nigh useless, unless there is more than 3 or 4 people, and considering the size, that s a bit much.

    Just for the record, this was finished months prior to Pinohkio’s triangulation, I just never posted it because I considered it to be a failure (sort of).

    Features:
    Completely inescapable, the way the map is built the lever barrier keeps everyone in.
    Intense interlocking, every single piece is interlocked except for the stairs above the mauler, and maybe a few fence walls (at the top of the walls).
    Unique design.
    Perfectly tuned man-cannon.
    Symmetrical design.
    An actual triangular centerpiece.

    Weapons:
    Sniper x1
    Mauler x1
    Battle Rifle x6 (?)
    Carbine x2
    Frags x6
    Plasmas x4 (?)

    First a few overviews of the maps, keeping in mind that I could not get the camera over the entire map because of its construction.
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    View of the outside of the map. Pretty small, less than half of foundry.
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    Starting spawns.
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    A couple view of the “sniper slot.”
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    Mauler spawn.
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    Sniper spawn.
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    Entrance to the tunnels as viewed from the main area.
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    Lower section of the tunnels as viewed from the lift room.
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    Lift room (viewed from the same spot, just turned the camera.
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    A view strait up the lift. A person can barely fit in it (it’s a very good fit) and you always go up, it’s not screwy like the one on Remincent.
    [​IMG]

    And you land about here.
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    Don’t give me crap about the spawns or the size, I know they’re bad, and I really can’t fix it without redoing the map it’s not really playable. Any criticism about the actual quality of forge work is ok though.
     
    #1 Halacar, Aug 9, 2009
    Last edited: Aug 9, 2009
  2. Benzu Akamaru

    Benzu Akamaru Ancient
    Senior Member

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    It's puny! But as your description said, it looks perfect for 1 on 1 MLG. Sweet interlocking, it looks like some of the toughest I've ever seen. So anyway, congrats. I guess I can't download it right now because of the 100 customs limit. :(
     

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