Trapped CTF

Discussion in 'Halo and Forge Discussion' started by Raide UK, Oct 31, 2010.

  1. Raide UK

    Raide UK Forerunner
    Senior Member

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    Hello all.

    Just wanted to drop by and post about my MultiFlag CTF map, Trapped. It has already had a good few tests and additions, so I would like to push it a little wider and see what other people think.

    It is a symmetrical map with weapon and vehicle spawns balanced as much as possible. There should also be plenty of cover dotted around, since that was one of the main tweaks I made after various player tests. Works better with AR+Magnum starts, since I did not want the map to turn into a long-range battle. Sniper Rifle is something I did not want there, controlling the map from the spawns, so a Focus Rifle fills in that role, without being too OTT.

    Each team has plenty of spawns, spread over most of the map. Most is behind cover, since I did not want people spawning into insta death. It happens randomly when someone is zooming around in the hog. :D

    All feedback is most welcome.



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