Trap/switch question

Discussion in 'Halo and Forge Discussion' started by stouf761, Sep 13, 2008.

  1. stouf761

    stouf761 Ancient
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    Ok i've been working for multiple hours and I can't seem to find a way that I like to do this.

    I'm building a cavern style map that is to have a trapped dead end.

    The trap is whats bugging me.

    Its on foundry, if that helps.

    What I'm looking for is:

    Trap activated elsewhere (easy)
    unactivateable on site (hard...)

    Any suggestions?
     
  2. The Storm 59

    The Storm 59 Ancient
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    Why not make a thing like the switch on pallet parade, with an instant respawning fusion coil that gets held up until you pick up a power up, then it falls down. Powerup is back in 10 seconds, so you have about 5-10 fusion coil explosions on a palh that is under the coil.
    Would that work?
     
  3. Goatnuts

    Goatnuts Ancient
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    you could use wire technology because this allows you to activate the switch from however far away but this is only a one use thing so if you wanted multiple uses you could make some sort of switch with a fusion coil that is held by a custom powerup which then is fire at a pallet or something that drops fusion coils on the hallway

    if you have a any questions you might find h3artificer helpful.
     
  4. Fallenrat

    Fallenrat Ancient
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    yeah artificer is the place for switches I have got many ideas from there
     
  5. stouf761

    stouf761 Ancient
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    hmmmm I think that wire thing might work....
    thanks!
    (this doesn't mean no more ideas can come in)
     

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