Sandbox Transition

Discussion in 'Halo 3 Competitive Maps' started by Dobam, Oct 9, 2009.

  1. Dobam

    Dobam Ancient
    Forge Critic Senior Member

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    Transition

    Transition are a good map for some Team Slayer , Capture The Flag and All Bomb gametype ( 2 bomb , 1 bomb ) . I could be do a v2 but a need your suggestion and your comments !

    V2 updated ( Weapon List )

    Weapon List :
    BR x8
    Conv. Carbine x2
    SMG x2
    Plasma Rifle x2
    Brute Shot x2
    Needler x2
    Rocket x2
    Laser x1
    Plasma Pistol x2
    Sniper x2
    Chooper x2
    Warthog x2
    Mangoose x2
    Regenerator x2
    Energie Drain x2
    Plasma x4
    Frag x4
    Camo x1
    Overshield x1

    Link to map : Bungie.net : Halo 3 File Details


    There are the picture !!!! :) ;)

    Overview of Transition

    [​IMG]

    Red Base

    [​IMG]

    Blue Base

    [​IMG]

    Red Rocket

    [​IMG]

    Blue Rocket

    [​IMG]

    Overshield Spawn

    [​IMG]

    Camo Spawn

    [​IMG]

    Midle of Transition + Laser Spawn

    [​IMG]

    For Download :

    [​IMG]

    Link to map : Bungie.net : Halo 3 File Details

    Thank You and dont forget to leave comments !
     
    #1 Dobam, Oct 9, 2009
    Last edited: Oct 21, 2009
  2. LIGHTSOUT225

    Senior Member

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    This is what your post looks like using the FH Light skin:

    [​IMG]

    I suggest not using white text
     
  3. Dobam

    Dobam Ancient
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    Thank you for the tricks ! Lol !!!!
     
  4. The Bloody Beetroots

    Senior Member

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    I love the look of your map. I like those arches especially. I was doing something similar on Standoff but never finished. I like the Symetrical look but not so Symetrical. I love your laser spawn. It puts the killball to a good use for the first time in Halo3 that I have ever seen. I also like your bases, they have a great style to them. They are low to the ground but have coverage and ability. they are also fading into the dunes with the height loss. I like red base's style but blue bases location more. If you ever build a similar map, use red base's style where blue base is currently. While your Rocket spawns are not so special, I do like there general shape/style.

    For your V2 I suggest...
    A bigger wall combining all the pillars together would be beautiful. I love the general shape but would like to see more cover. I think your Sniper Rifle should be switched out with a Beam Rifle. Also an Energy Sword would be challenging but helpful to use. And last but not least of the weapons. I would find it helpful to add some sort of turret, whether it be a Plasma Cannon or a Machine Gun Turret. Also a few elevated walkways would be beautiful. And finally would you merge down everything slightly in the ground.

    Thanks,
    Stealth9Sneaker
     
  5. Combat P3nguin

    Combat P3nguin Ancient
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    in this map there are some very unique forging i love the bases and the middle with the killball merged. in this map i think 8 vs 8 would work very well because the number of vehcals

    overall 4.5
     
  6. Dobam

    Dobam Ancient
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    Thank you for all your comments but i will change the weapon but i cant add more object and for the cover i will change them !
     
  7. Devil95

    Devil95 Ancient
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    Wow, Dude WTF? Why would you put it to that. God! Anyways Awesome Map 5/5. Retarted people these days. No Offence.
     
  8. DieHardAssassin

    DieHardAssassin Ancient
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    Can't believe you just said that to Lightsout.. hahahahaha. and when you call someone retarded, then say no offence, you are being offensive. Sorry to burst your tardness-no offence.

    As for the map, it actually looks great. I always try to incorporate large, booming structures like you have created here. Most people would just stack one box, then one with an angle, which would make a map that is half as large as this map you made feels. Great Job. It may however be waaay to open between the bases and the middle, but that can only tell by gameplay, of which I haven't tested.
     
  9. Kronos

    Kronos Ancient
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    @ Devil.... there is actually a large number of people who use that skin. It was the default skin before you joined I'm pretty sure. I don't know the exact date. Anyway, most of the earlier members kept that skin. Don't be a doucher like that. Anyone typing in white is the one being stupid. I understand that a lot of newer members don't know that people have white backgrounds though.
     
  10. Joe is Outside

    Joe is Outside Ancient
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    I played on it with you and it was really cool, the gameplay was smooth and there is almost no bumps... but you should do a 1 flag map with this...
     
  11. pyro

    pyro The Joker
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    I love the interlocking and geomerging, but i think a banshee would really make more use of the tall columns, which without aircraft seem pointless.
     
  12. Dobam

    Dobam Ancient
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    It could be in the V2 ! Thank You Joe !
     
  13. CaptnSTFU

    CaptnSTFU Ancient
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    Simplistic yet brilliant, very clean merges and level too. Great fun gameplay wise and really nice to stop and be like omg look pretty lights and structures. haha that always f's me when im playing mm. Anywho back to the map really outstanding job mate, dl'd and saved so i won't erase it. =)
     
  14. Dobam

    Dobam Ancient
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    Thank you for all your comment and the v2 comming out tonight so enjoy !!!!
     
  15. MetaLemur

    MetaLemur Ancient
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    ok ok i see what your going for here. and it looks nice enough for a download. the aesthetics of this map are nice and i i dont know why but i really like the rocket spawn. now here are some cons the regnerator next to the rockets was not a good idea and that really makes things too powerful. also the map seemed really open in some areas but that was minor that didnt really effect gameplay. if i was you i would take out the regens and then i might keep it when downloaded but overall 3.5/5
     
  16. MultiLockOn

    MultiLockOn Ancient
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    It's very.....cliche. To be honest, I see nothing unique in this map at all, I mean. Execution wise it's fine, no complaints. But when you hit the creativity scale it's practically freezing. I'm in no way trying to kill hype, look tough, or even comment on gameplay. But from what I see it's a very straight up, casual, sandbox map. Nothing for me here.
     
  17. Dobam

    Dobam Ancient
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    Ya all you had say going to be in the V3 and the v2 will be posted soo so thank you for all your comments !
     

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