Please leave feedback guys once you get a chance to play it, I new to forging and would love to learn ways to improve my map. You and your team of Spartan-III are tasked by ONI to find,investigate, and capture a ancient alien structure far outdating the covenant. Unfortunately it seem it seem some conflicting interests inside the ONI brass have other ideas, resulting in a confrontation between these two human forces. So i the idea of this map is to encourage vehiculer combat, without overwhelming players on foot, there are several areas of cover when crossing from one base to another, including a three sided "bunker" on each beach. The bases do NOT mirror eachother, each offering their own unique challenges when mounting a assault. This is a night time style map, with red base having several shadowing hiding spots for ambushes. This is my first forge map, for either halo 3 and reach, so please. be gentle, i'm more than open to suggestions. there is a sniper roost for each base and a sniper rifle with a lenient amount of munitions, set on a long respawn timer. There are 4 "power weapons on map 1 rocket launcher 1 plasma launcher 2 sniper rifles Over view from blue base into red base Uploaded with ImageShack.us Red base entrance Uploaded with ImageShack.us Blue base Uploaded with ImageShack.us The central structure houses the two anti vehicle power weapons, with the rocket launcher on bottom, and the plasma launcher on top Uploaded with ImageShack.us While this is a night time map, Red base is well lit Uploaded with ImageShack.us