Transgress

Discussion in 'Reach Casual Maps' started by atom alchemist, Sep 27, 2010.

  1. atom alchemist

    atom alchemist Forerunner

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    Please leave feedback guys once you get a chance to play it, I new to forging and would love to learn ways to improve my map.



    You and your team of Spartan-III are tasked by ONI to find,investigate, and capture a ancient alien structure far outdating the covenant.
    Unfortunately it seem it seem some conflicting interests inside the ONI brass have other ideas, resulting in a confrontation between these two human forces.





    So i the idea of this map is to encourage vehiculer combat, without overwhelming players on foot, there are several areas of cover when crossing from one base to another, including a three sided "bunker" on each beach.
    The bases do NOT mirror eachother, each offering their own unique challenges when mounting a assault.
    This is a night time style map, with red base having several shadowing hiding spots for ambushes.

    This is my first forge map, for either halo 3 and reach, so please. be gentle, i'm more than open to suggestions.

    there is a sniper roost for each base and a sniper rifle with a lenient amount of munitions, set on a long respawn timer.

    There are 4 "power weapons on map
    1 rocket launcher
    1 plasma launcher
    2 sniper rifles


    Over view from blue base into red base
    [​IMG]

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    Red base entrance
    [​IMG]

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    Blue base
    [​IMG]

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    The central structure houses the two anti vehicle power weapons, with the rocket launcher on bottom, and the plasma launcher on top
    [​IMG]

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    While this is a night time map, Red base is well lit
    [​IMG]

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    #1 atom alchemist, Sep 27, 2010
    Last edited: Oct 19, 2010

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