Hey guys I want to make a new minigame called traitor (please don't make it yourself and then say you came up with it) But heres how it goes, It's VIP and everyone is on the same team and the VIP will not have any thing speical and no waypoint so you can't tell who the VIP is, And the VIP gets points for betraying (but trys to do it when noone is looking so noone knows and teammates also won't have waypoints) And theres no lives so when you die it dwiddles down to one person and then they Know who the VIP is and if you betray someone who is not the VIP you get -5 points so you have to find out who it is but the problem is people can just look to see who has points when someone dies to find who is the VIP. Can someone tell me how to stop that if i can.
Just make it so that the VIP gets 0 points instead. That way, it will still be more difficult to tell who the VIP is. It's certainly an interesting idea, though.
it sounds like it would work actually... you'd have to make it so that if you killed the vip then youd get a point, and - like you said - if you didnt kill the vip then youd get -5. but then... to stop people from knowing who gets the points.... OH i got it, make it so that (if you can) if the vip lives the entire round, then he gets some points, so that if he kills everyone else... then he wins... but then anther problem just came to me... when one persons dead... cant he just tell everyone else who it is??? i think the only way this could really work is with honor rules.. and sometimes that is not the best way to have a game.