Azazel The Fox submitted a new map: Training Center (TRACEN) Damnation - A remake of Halo CE's damnation built to accommodate Halo 5's swift movement and weapon balance. Read more about this map...
Okay, my main problem: Aside from the slightly sloppy forging (Which I can forgive for great gameplay), the placement of weapons is terrible. I was checking out the map, and I discovered that, in the top middle of the map, I could grab the overshield, jump down to the Hydra, clamber over the wall and grab the rockets, and then just quickly sprint over to the sniper. This is a problem! There's practically no incentive to go up top. You should probably place the weapons on different levels and across the map so that not just one player can grab most of them in 6 seconds or less.
In the original Damnation I could grab sniper up top, drop to overshield, grenade hop up, grab the rocket and grenade down camo in a matter of 5-10 seconds. Just because you can grab all these solo does not mean that's how it will play out with conscious teams.
Okay, I admit you're right! I played it a bit ago and it was okay, for the most part, but until the OS spawned I didn't find myself moving to many places one the map. But, I think that's just a preference in play-style.