Allright Glad to hear. I personally would go for better bases rather then blocking off the parts of the map. We should play some time.
Yeah thats what I thought too. And yeah we should... I remember I played with you once with AK ZERO idk if you remember him but he was working on a map with you. Then i saw you on forgehub and i was like woah, its that kid who is friends with AK ZERO. so yeah anyways pm or vm me your GT.
Hey man, great map! I played this last night with a few guys and thought I'd give you my thoughts. Now, the teams were a bit unfair, and the other team dominated us. So I lost, which might make this review a bit biased. First, I want to say that I loved the look of both the offense and defense base. Looks very nice, and the forging is well done. After the game I saved the map to hopefully get some more games played on it. My problem with the map however is the weapon placements. The Defender's tower has Laser, Rockets, a Human Turret and Beam Rifle. It's too much power for the defensive team. I really think one of these should be taken out. I would take out the rockets. The other problem is that there is no cover from the sky. When you're attacking defense base and they have the laser and sniper at the top, you really don't stand much of a chance since there's not much of anything blocking their lines of sight. Even if you get lucky and get to the tower, as soon as you reach that bottleneck there will be a guy camping with rockets. And the offense base, only has a laser and sniper - no rockets, and no turret. Also, both teams had a hornet, but only defense had a Ghost. Again, just from what I saw in one game. But I feel that defense base really needs to be weakened quite a bit. Just the fact that they have this immense tower that gives them great lines of sight and height advantage, makes it really hard for the attacking team. Give defense a Ghost, Sniper, Laser, Rockets, and a Turret and it will be damn near impossible to capture their flag. Anyway, I did like the map. It looks nice and is forged well. If it was tweaked just a bit I think it could be a great map to play on. 'Course, my opinion is a little biased since I lost. I really got to play a more fair and even game on this map.
I love this map. Definitly saving a spot on my HDD. Theres a couple problems that need fixing. The first problem is the overpowering weapons. It's actually pretty balanced, the only thing I would do, is make the deffensive rockets spawn at start no, 180. Or get rid of the Deffensive hornet and keep the Offenceive hornet on 1:20. The other problem I had is the first ramp that you walk up, if you walk on the right side, you have to jump. Other than that, Love it!
WOW!!! I find forging on any map other than foundry imposible, but you took some containers and worked a forging miracles. The merging is great and the gameplay looks interesting.5/5 Check out my map here ODINS EYE http://www.forgehub.com/forum/competitive-maps/23862-odins-eye.html
Wow, thanks for such a great review. I have heard a lot about the defendsers overpowering so I will definitely tweak that. I guess when I playtested this the attackers were much better of a team so to me it seemed even but I guess that was just becuase of unbalanced teams. I will definitely put some time into a updated version as soon as my xbox returns to me. But thank you for the review, it was immensely helpful. Thanks for downloading then giving me your updated opinion alby. I have heard a lot about the power of the D base so I will update that without a doubt. I will take the hornet idea into consideration too and the ramp. Thanks again for the review.
Played on it with Alby and them. It was realy fun. Really epic 1 flag game. But everyone agrees that the defenders are overpowered. Definetly take notes on what Alby said. It will really help make this map even more greater then it already is. I went back and got it stored. Im looking forward to more creations from you.
Looks nicely forged and very competitive. I like how you made a smaller section of avalanche by making it more ctf based. No need for blocking off which eats up resources.
Thanks man i appreciate the feedback, and don't worry I am definitely going to modify the D base for less power. Thanks for the download too. Good I'm really glad that I did because Avalanche needs to be forged on more. thanks for the feedback
Wow this map actually looks amazing i could see it getting featured but i haven't played it yet so that assuming it plays well! But really good job on it i like how you've gone of the edge of the cliff for one of the bases and the hornet seems key...nicely crafted 4.5/5 (might have to edit that to a 5 later once i've played )
the interlocknig and geomerging looks great, and the towar looks very intricate, i like the looks of it.(did i jsut say that) OOOOKKKKKK. i think this map is very good, and i cant wait to see what you bring out next.
i love this map its so complex. plus whenever i play it i feel like im in pirates of the carribbean 1. because its called Tortuga Tower and 2. because it looks sort of like tortuga.
This map looks amazing. The tower is so well constructed, I absolutely love the way everything looks, and the Hornet is in a really cool postion. Definite dowload, 5/5. AWESOME.
Thank you all for the feedback. I am glad you guys like it and I made the changes you all suggested. More power has gone to the attackers for more even gameplay. But note: I did not, by any means, make it easy for the attackers to capture the flag. It will still be difficult just not impossible. I mean, it is one flag...