Tiny Timbers

Discussion in 'Reach Competitive Maps' started by Clark, Nov 29, 2010.

  1. Clark

    Clark Ancient
    Senior Member

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    This is my first finished map in Reach so I'm sure it could use some changes. It is a small asymmetical map that supports most gametypes, and heres some pretty pictures:

    Overview
    [​IMG]


    the middle
    [​IMG]

    top Blue Base
    [​IMG]

    the right side
    [​IMG]

    bottom red base
    [​IMG]

    top red base
    [​IMG]

    Weapons on map include:
    1 sniper, 2 spare clips, 180 secs
    1 shotgun, 0 spare clips, 180 secs
    4 dmr's, 30 secs
    2 needle rifles, 30 secs
    1 plasma repeater, 30 secs
    1 spiker, 30 secs
    1 needler, 30 secs
    4 plasma grenades, 15 secs
    2 frag grenades, 15 secs
     
    #1 Clark, Nov 29, 2010
    Last edited: Nov 30, 2010
  2. DrtyHudini

    DrtyHudini Forerunner

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    You have no thumbnail picture posted, noob.
    But you can't fix it now. You'd have to create a new post :(

    The map is forged well. I like the trees and rocks placed into it. It's just a little small for my taste, but it's still a good competitive map with good ideas.
     
    #2 DrtyHudini, Nov 29, 2010
    Last edited: Nov 29, 2010
  3. CaptnSTFU

    CaptnSTFU Ancient
    Senior Member

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    Um ok rook yes you can, edit post, go advanced , brings up everything from when you create a post.

    As for the map i like it but iv seen alot of maps done like this, i like the use of scenery but the little enclosed maps with tree's in them are kinda wearing me out. Don't get me wrong it looks excellently executed but i just don't like the style.
     

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