Linssker submitted a new map: Timberlake HALO CE REMAKE - Halo CE Timberland Reamke Read more about this map...
That looks pretty nice, I personally think we need more night time maps, regardless of it being a remake its still nice to have some night themed maps, I appreciate quality remakes and this seems well done, I will look at it since I am pretty fond of BTB maps. But can Timberlake compete with this Timberland?
haha in my timbs...In fact I believe that the Nocturnes maps are few and in which there is no note. I hope you like the map
Sweet nectar. Beautiful remake with a comfy (and fitting) night setting, and I've always been upset by the lack of night maps in Halo. One of my all-time favorites for CTF.
I have a bit of constructive feedback after playing this map in last nights lobby. 1. Most importantly those ladders, they don't work reliably. Sometimes I wouldn't even elevate, and if I did sometimes I never reached the top floor and would just fall down. 2. The ladders seem to be the only way to get up to the second floor of the bases. Unlike the original there is no way to get up besides going inside the base. One could simply park a Warthog in the base and mow down anyone entering the base trying to get the flag on the second level. Feel free to correct me if I'm wrong but I didn't see any alternative way. 3. Since I only played CTF on this map, I will comment in that game type only. There isn't enough cover for infantry to capture the flag. Every time I picked up the flag and started walking away from the base I got either sniped or shot dead by the scorpion. There was no way to take cover as both paths leading away from the base have huge sight lines. All captures were done with the Warthog and if you got an uncoordinated team this could become very frustrating, especially if the other team mates are playing slayer in the middle and getting all the vehicles destroyed. 4. The landscape needs some shrubs/bushes and more rocks in the center. Currently it is not a viable infantry play space, especially for flag carriers. Way too open and the flag carrier would be shot down in seconds even by a magnum. 5. No offence but the water looks...not very good. I HIGHLY encourage you to take the map and put it on Tital (if not already) to get real water. This is a perfect map for that as the center of your map, where the rivers are, is the lowest section of the map. I hope this feedback helps you out a bit.
TimeDipper Thank you for your opinion. What the stairs'll take a look at the evidence as I did working in a good way, I will open a corridor to the left of each base as in the original. What water is not as reliable, the map is in tidal and because the evidence did not achieve water appreciated only their sound. Currently I try to upload the bases and the ground of each base to the downtown area a little more fiable. Risen up the hills and I will add a little bigger stones. the scorpion at first thought not to include it because of the size of the map, would occupy the opinion of more than one to take that option. Expect to see in a little while one more updated map, Thanks.