tight corners 3

Discussion in 'Halo 3 Competitive Maps' started by generalguppie, Sep 25, 2008.

  1. generalguppie

    generalguppie Ancient
    Senior Member

    Messages:
    42
    Likes Received:
    0
    download Bungie.net : Community : Forum Topic Listing : Forum Reply Listing

    tight corners 3 is an updated version of the first map i ever made...whenever me and a group of friends get on we usualy end up here.

    spawn room
    [​IMG]

    wep room
    [​IMG]

    the stretch
    [​IMG]

    umm everything is the same on each side

    good for team slayer,multi flag

    weps:4 magnums
    2 sniper rifles
    2 carbines
    4 maulers
    2 needlers
    4 spikers
    2plasma rifles
    2 plasma pistols
    6 assault rifles
    6 battle rifles
    im new here so i hope my post is good XD
     
  2. Savagesound

    Savagesound Ancient
    Senior Member

    Messages:
    302
    Likes Received:
    0
    Don't worry you post is very good, i like the layout it looks fun for FFA and Ballboxer (my own variant). I think that you should merge the bridge and flip it over (you will hear that alot) a way to do this is to put a fence box over the boxes and place the bridge under it as tight as you can and save and quit it will look alot better. also try adding equipment it adds variaty and fun. But i do like the map alot.
     
  3. generalguppie

    generalguppie Ancient
    Senior Member

    Messages:
    42
    Likes Received:
    0
    yeah i was thinking about addind equipment but before i could my friends caught wind that i was updating number two and bombarded me wanting to play it so i satisfied them and i totaly forgot lol
     
  4. drak

    drak Ancient
    Senior Member

    Messages:
    2,489
    Likes Received:
    4
    this looks pretty well forged, to start it off.

    What I suggest mainly, is kill that sword off the map, replace with like a mauler, if you really want a central weapon.

    This reminds me of a combination of Odeum, by ninj4
    and sorta kinda saphire

    OK also, improve the back areas, where you have the facedown fencewalls....geomerge into the wall!!!

    anyways, im tired, so not a long response from me, but thats what i'd go for in a v2

    Cheers, GuruMan
     
  5. xKingSasquatch7

    xKingSasquatch7 Ancient
    Senior Member

    Messages:
    43
    Likes Received:
    2
    the map isnt that bad its really good lay out. But if I were u I would change some of the weapens around. Like put differnt weapons on the map
     
  6. generalguppie

    generalguppie Ancient
    Senior Member

    Messages:
    42
    Likes Received:
    0
    what weps would you suggest on this map im open to opinions ^_^
     
  7. bobsagetismyhro

    bobsagetismyhro Ancient
    Senior Member

    Messages:
    616
    Likes Received:
    0
    I think this is better than expected from new comers. good job
     
  8. generalguppie

    generalguppie Ancient
    Senior Member

    Messages:
    42
    Likes Received:
    0
    thank you i try to make maps just not as great as most lol
     
  9. Loscocco

    Loscocco Ancient
    Senior Member

    Messages:
    2,196
    Likes Received:
    11
    looks escapeable, and also, the "wep room" is not a good idea, putting armories or just a designated room for weapons never ends out good because a player can block off any others from getting things.
     
  10. generalguppie

    generalguppie Ancient
    Senior Member

    Messages:
    42
    Likes Received:
    0
    theres actualy more weps on the map outside of the room...just some weps are there, the only great wep there i think is the sniper
     
  11. Boyle06

    Boyle06 Ancient
    Senior Member

    Messages:
    621
    Likes Received:
    0
    looks good... nice interlocking n such very small... needs action pictures... n more pic. all together... nice layout very simple... sems fun and very playable... n such... weapons seem over used... it shouldn't be all even mumber on the power weapons... place them in the far backish give it a sloped plat. and make it a brawl for the weapon kinda like on Snowbound how everyone runs for it... nice map tho im outa DL but keep the maps koming this is WIN
     
  12. generalguppie

    generalguppie Ancient
    Senior Member

    Messages:
    42
    Likes Received:
    0
    thanks...ill def get some action pics up as soon as i can, maybe tonight i hope
     
  13. K3V1N

    K3V1N Ancient
    Senior Member

    Messages:
    57
    Likes Received:
    0
    i really like the map it has some great interlocking
    i like how it has that one bridge going through the open are its really cool
    try adding equipment it adds variaty. But i do like the map i give you 9/10
     
  14. What's A Scope?

    What's A Scope? Ancient
    Senior Member

    Messages:
    3,285
    Likes Received:
    21
    The interlocking is good. If you want it to look cleaner, though, you should geo-merge the boxes into the walls instead of putting those fence walls. another thing is that there seems to be a lot of power weapons.
     
  15. EGP

    EGP Ancient
    Senior Member

    Messages:
    4,037
    Likes Received:
    1
    ( I would add more pics to get a more overview of what the map looks like )

    Your map looks good, the interlocking is pretty good although I would flip the bridges over for better gameplay.
     
  16. generalguppie

    generalguppie Ancient
    Senior Member

    Messages:
    42
    Likes Received:
    0
    im actualy taking all your advice right as i type lol

    p.s. i didnt know how to geo merge till about 10 minutes ago >.<
     

Share This Page