Through The Glass (RSV2 sig)

Discussion in 'Off Topic' started by RaBBiiTTT, May 11, 2009.

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What do you think of this sig?

  1. Not Good

    0 vote(s)
    0.0%
  2. Average

    3 vote(s)
    42.9%
  3. Good

    3 vote(s)
    42.9%
  4. Great

    1 vote(s)
    14.3%
  1. RaBBiiTTT

    RaBBiiTTT Ancient
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    Through The Glass

    I introduce to you, my 5th and my best sig so far. I don't really know what are the things I have done wrong here, so please do give feedback.

    Hope it impresses you. Btw, this took the longest to make so far.


    [​IMG]



    CnC please?
     
    #1 RaBBiiTTT, May 11, 2009
    Last edited: May 11, 2009
  2. EGP

    EGP Ancient
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    I would definitely say that the lighting is very good in this sig, and I can tell you are using a new brush that you downloaded ;)

    The only thing that this signature is lacking is flow, depth, and blending. Try to get the render to fit its background the best you can. You chose a bland background for the render, so you could use the effects you chose, which is fine if your able to pull off a way to get the sig to blend together. Overall the sig is about average in my opinion. Not bad and not great. I think it is pretty good for your standards.
     
  3. Donii

    Donii Ancient
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    Waaaaay better than your some of your others, make mor RSV2 Sigs ;D
     
  4. HellsRequiemAMX

    HellsRequiemAMX Ancient
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    Nice work, just I don't like the border, looks a little sloppy with it, sharpen the gun a little bit too, might make it have more depth.

    Overall you're really improving through each signature.
     
  5. Icecikle

    Icecikle Ancient
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    Well its nice, like the top and bottom middle, but the sides are bland and the border is atrocious. Try working on depth and blending, try putting a more interesting bg, and blending.
     
  6. Frag Man

    Frag Man Ancient
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    Let me see the stock.
     
  7. SAVExTHExWHALES

    SAVExTHExWHALES Ancient
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    Never have a shadow for a border. No border, or a solid border.

    The stock/render/focal is hard to make out. I know it's a guy but I can't really tell what he's doing.

    Background is a little bland, spice it up! :]

    Now a few tips:

    -Try blending the focal with smudge tool.
    -Try an orange-blue gradient map on lighten at 20%.
    -Move lighting to above the focal and to the right.

    Good job, you're improving.
     
  8. Frag Man

    Frag Man Ancient
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    Never say never, because someone might come along and prove you wrong. It's like Diz saying pop-outs suck. And saying the focal should never be center.
     
  9. SAVExTHExWHALES

    SAVExTHExWHALES Ancient
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    Well I can't think of a situation where a shadow border would look good. Can you?
     
  10. Frag Man

    Frag Man Ancient
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    Not yet, but I'll come up with something.
     
  11. RaBBiiTTT

    RaBBiiTTT Ancient
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    It's a render. I'm not that experienced with stocks yet.
    I know they're better, but give me some time.
     
  12. Frag Man

    Frag Man Ancient
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    Well truth to tell, you didn't do much. Maybe a background with a border at most. However, you didn't screw it up, so great job.
     
  13. Huntar

    Huntar Ancient
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    I like it...
    But i see something wrong.
    If im not correct this is a RSLV character right?
    thats the problem, its hard to make out what it really is.
    But otherwise good depth and lighting.
    Keep it up!
     

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