The Thursday Thirteen, Map Testing Lobby

Discussion in 'Halo and Forge Discussion' started by Ascend Hyperion, Aug 1, 2016.

  1. icyhotspartin

    icyhotspartin Legendary

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    Zarathustra's Eulogy
    No working Link because Waypoint is down for some reason right now - it's on my fileshare though
    This one --> Halo 5 Guardians (13).png
     
  2. Ryley

    Ryley Legendary
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  3. GrayishPoppy210

    GrayishPoppy210 Legendary
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    #1023 GrayishPoppy210, Aug 6, 2018
    Last edited: Aug 13, 2018
  4. L1MN0DR0MUS

    L1MN0DR0MUS Legendary
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    Contest Map so please pick apart with as much detail as possible.
    • GamerTag: L1MN0DR0MUS
    • Map: Oasis
    • Gametype: Team Arena (Any of the 3)
    • Player Count: 8
     
  5. K a n t a l o p e

    K a n t a l o p e Promethean
    Senior Member

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    Gamertag: KingKantalope
    Map: Khaleaus (Map Post)
    Gametype: HCS (Slayer & Strongholds)
    Player Count: 4v4
     
    #1025 K a n t a l o p e, Aug 6, 2018
    Last edited: Aug 6, 2018
  6. Chronmeister

    Chronmeister Blockhead
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  7. FRED lllll

    FRED lllll Legendary
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    Map: Elevation
    GameMode: 2v2 Slayer ( 25 kills )
    A new map designed to open up as you get used to using your Spartan abilities. Designed for small player counts
     
  8. Sikamikanico

    Sikamikanico Video Team #corruptstaff
    Forge Critic

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    Gamertag: Sikamikanico
    Map: Brimstone
    Gametypes: 4v4 Slayer/Strongholds/Oddball
    Link: Map Download

    Right now, big concerns around framerate - particularly from Sniper looking back into the map. Likely caused by lighting setup. Willing to explore different ideas to reduce that issue.

    Looking for feedback on weapon set up/spawning and the various lines of sight. Is the Sniper too powerful? Is the exposed route to obtain it too risky?

    Is the fire theme cool? Would the map be better better served with a more naturally lit theme instead?

    <3
     
  9. shonbag69

    shonbag69 Heroic

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    Gamertag: shonbag69
    Map: Solstice
    Gametypes: 4v4 Slayer/Strongholds

    I have this submitted to the 4v4 ForgeHub Contest, would love some feedback.

    Let me know what you think about weapon choices please, I'm especially curious as to how the sniper will work out on this map.

    How does the theme look? Does it need more work?

    Thanks a mill! Would really appreciate this!

    EDIT: Had a playtest, switched sniper for plasma caster, would appreciate feedback on this.
     
    #1029 shonbag69, Aug 19, 2018
    Last edited: Aug 20, 2018
  10. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    Ryouji Gunblade
    Labrynna
    2v2 Strongholds

    This map has an experimental design, and I hope to learn and improve upon its principles for future maps. Loosely based around the gameplay of the famous tower of Ascension, I wanted to see just a few players climb and fight around a very vertical asymmetrical tower. The respawn points are all on the middle level, kind of like an octagon map. That is another experiment, as I do not yet know if it will work in a 2v2 setting.
     
  11. ArKer Spectre

    ArKer Spectre Heroic

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    Gamertag : ArKer Spectre
    Map Name : Suprematie
    Mod : Slayer 4v4 (of course, it is for the forge map contest)

    I need feedbacks such as :
    - Is the sniper too powerful or not ?
    - Is there enough cover ?
    - About the size
     
  12. FRED lllll

    FRED lllll Legendary
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    So real question my dudes... when is the next Thursday thirteen?
     
    Ryouji Gunblade likes this.
  13. Sikamikanico

    Sikamikanico Video Team #corruptstaff
    Forge Critic

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    Gamertag: Sikamikanico
    Map: Eden Falls
    Gametypes: HCS Slayer (4v4 Contest Map)
    [​IMG]
     
  14. ArKer Spectre

    ArKer Spectre Heroic

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    How and where can we test our maps if this event is over ?
     
    ExTerrestr1al likes this.
  15. Sikamikanico

    Sikamikanico Video Team #corruptstaff
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    Ascend is a busy guy. He'll get back to it at some point.
     
    CertifiedChamp and ExTerrestr1al like this.
  16. FRED lllll

    FRED lllll Legendary
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    Map: Sailors Delight
    Gamemode: Drunk Sailing (4v4v4v4)
    PlayerCount:16 (use red, blue, green, and yellow team, 4 per team)
    Description: Just stay on the ship by all means, all players are deathless, exempt from water... that **** sinks you.
     
    ExTerrestr1al likes this.
  17. Dirty Pugsley

    Dirty Pugsley Spartan III

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    Gamertag: Dirty Pugsley
    Map Name: Cliffband
    Gametype Requested and Player Count: BTB Slayer or BTB CTF, 16
    Short Description: Outdoors map inspired by Avalanche from Halo 3
     
    Mr High Hopes likes this.
  18. ShotAces

    ShotAces Spartan III

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    II SEGA USA II likes this.
  19. FRED lllll

    FRED lllll Legendary
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    Rip Thursday 13 and the many testing lobby it brought
     
  20. eLantern

    eLantern Ancient
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    Why RIP? Is it officially done, done?
     

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