The Thursday Thirteen, Map Testing Lobby

Discussion in 'Halo and Forge Discussion' started by Ascend Hyperion, Aug 1, 2016.

  1. The Grim Dealer

    The Grim Dealer Forerunner
    Senior Member

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    Gamertag: The Grim Dealer
    Map Name: Flipyap Ressurection (temp title)
    Gametype: 4v4 Capture the Flag
    Link to Map: Link


    Had some map ideas floating around in my head lately, so I figured I'd put them to use.
     
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  2. TheAmazingE 123

    TheAmazingE 123 Legendary
    Senior Member

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    Map name. Slurm station
    Game type. Slayer
    4 v 4
    TheAmazingE123
     
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  3. Sarizon

    Sarizon Legendary

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  4. The Grim Dealer

    The Grim Dealer Forerunner
    Senior Member

    Messages:
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    Gamertag: The Grim Dealer
    Map Name: Flipyap Ressurection (temp title)
    Gametype: 4v4 Capture the Flag
    Link to Map: Link


    I felt it was a bit too chaotic last week. I adjusted some sightlines to increase the number of ranged engagements and make some areas not feel as cramped.
     
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  5. IIICLAESSICIII

    IIICLAESSICIII Legendary

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    Gamertag: IIICLAESSICIII
    Map: KRAKKEN v11.0
    Mode: BTB CTF
    Player count: 8v8

    Gamertag: Loubardeas22 & IIICLAESSICIII
    Map: Frigid
    Mode: Slayer
    Player count: 4v4
     
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  6. ArKer Spectre

    ArKer Spectre Heroic

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  7. DC Valorstrike

    DC Valorstrike Forerunner
    Senior Member

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    Gamertag: DC Valorstrike

    Map Name: Lich

    Gametype: Infection
    10-12 players

    Description: In the hills of the Mohács farmlands on Reach, civilians have escaped from a mysterious miasma, known as the "Lich Gas" that has turned some mad and violent. ONI Onesect has sent in Spartan Team "Ember" to investigate the village and investigate any leads that may connect to the mutiny other Spartans have shown on Reach.

    Link to map FH:
    https://www.forgehub.com/maps/lich.3477/

    Link to Waypoint:
    https://www.halowaypoint.com/en-us/...=BookmarkCount&page=1&gamertag=DC Valorstrike

    My Great Capture Screenshot 2016-09-14 23-39-37.png
    My Great Capture Screenshot 2016-09-14 23-40-16.png
    My Great Capture Screenshot 2016-09-14 23-40-36.png
    My Great Capture Screenshot 2016-09-14 23-39-50.png
    My Great Capture Screenshot 2016-09-14 23-40-05.png
     

    Attached Files:

  8. qrrby

    qrrby Waggly piece of flesh
    Senior Member

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  9. KeeLoker

    KeeLoker Legendary
    Wiki Contributor

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    GT: KeeLoker
    Map: Operation: Tidal Wave
    Gametype: Standoff
    Players: 12
    Description: Old school linear infection map set on Riptide.
    I know that there's a spawning issue with round 2 for some reason so hopefully that doesn't happen again. I just elevated the spawn points and added more initial and actual respawn points. There's also a script that'll automatically end the round if there are no remaining survivors on the map. If that doesn't prevent that issue then I don't know what will.
    If it does sadly occur, can you ask the lobby if they have a solution to this?
     
    #810 KeeLoker, Dec 24, 2017
    Last edited: Jan 4, 2018
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  10. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    Ryouji Gunblade
    The Arbiter
    Heretic Race
    8 Players, teams of 4 or not

    Relive the early Arbiter days with a Forerunner gas mine race environment. Fly through randomized rings and shoot down enemies. 10 minutes. 50 points to win. Happy Halodays!
     
  11. L1MN0DR0MUS

    L1MN0DR0MUS Legendary
    Senior Member

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    • GamerTag: L1MN0DR0MUS
    • Map: Odin
    • Gametype: BTB CTF
    • Player Count: 16
     
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  12. Nivalack

    Nivalack Heroic

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  13. ARC1T3CTZ

    ARC1T3CTZ Heroic

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    025f5352-1c37-4695-8bf3-ebdd17062e70.PNG
    Map : second hope
    Extermination
    ARC1T3CTZ.
     
  14. The Grim Dealer

    The Grim Dealer Forerunner
    Senior Member

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    Gamertag: The Grim Dealer
    Map Name: Flipyap Ressurection (temp title)
    Gametype: 4v4 Capture the Flag
    Link to Map: Link


    I wasn't present for the last playtest and not much was said feedback-wise, so I only made some small adjustments based on some things I noticed in the film clip I bookmarked.

    -Added line-of-sight blockers in each base to make pushing in/out a bit more pleasant
    -Added some more space to move around on the second level walkways at each bases back corner
    -Added Location Volumes
    -Swapped BR and SMG spawns
    -Added and moved some respawns
     
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  15. SaltyKoala

    SaltyKoala Ancient
    Forge Critic Senior Member

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    #816 SaltyKoala, Jan 4, 2018
    Last edited: Jan 4, 2018
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  16. Arpod

    Arpod Legendary
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  17. ARC1T3CTZ

    ARC1T3CTZ Heroic

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    YO MY INTERNET DIED WENS MORNING LOL ...so I couldn't make the updated version visable .. PEEK. Lol peace
     
  18. The Grim Dealer

    The Grim Dealer Forerunner
    Senior Member

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    Gamertag: The Grim Dealer
    Map Name: Flipyap Ressurection (temp title)
    Gametype: 4v4 Capture the Flag
    Link to Map: Link


    After watching the game in theater mode, it was made clear to me that the top path was much too safe for flag carriers, so I made some changes to make it a bit more risky to take that path during a flag run.

    I also adjusted some pathing and sight lines to restrict movement around the map a bit more.

    So far the biggest issues I can see are quick flag caps and players getting into fights too quickly off spawn. I'll be carefully watching how the above changes affect these problems in the coming playtests.
     
    #819 The Grim Dealer, Jan 5, 2018
    Last edited: Jan 6, 2018
  19. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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