The Thursday Thirteen, Map Testing Lobby

Discussion in 'Halo and Forge Discussion' started by Ascend Hyperion, Aug 1, 2016.

  1. BeardlessBen

    BeardlessBen Legendary
    Senior Member

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    Ok I know you're probably pretty damn bored of my map by now - but I think it's going to play a hell of a lot better this week and you'll see why.

    Map: The Bullring (another new file, I keep the others as backups)
    Player count: 1v1
    Gamertag: BeardlessBen
    Link: https://www.halowaypoint.com/en-gb/...dlessBen_d6b25ac7-146c-43f7-ac26-48e9b93b21eb
    Description: outside catwalks are much more open now, ARs added, damage boost removed
     
    #741 BeardlessBen, Oct 3, 2017
    Last edited: Oct 5, 2017
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  2. NikkoJT

    NikkoJT Legendary
    Forge Critic

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    Max was Absent last week so you get to enjoy this again.

    GT: Nikko B201
    Vectal Fury
    4v4 Slayer

    It's got layout changes and stuff. Should be better.
     
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  3. ARC1T3CTZ

    ARC1T3CTZ Heroic

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    Attached Files:

    #743 ARC1T3CTZ, Oct 4, 2017
    Last edited: Oct 5, 2017
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  4. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    Gamertag: a Chunk
    Map Name: Alian (formerly Lap)
    Gametype Requested and Player Count: 1v1 Slayer
    Short description: Winding, overlapping paths
    Link to Map: https://www.halowaypoint.com/en-us/..._a Chunk_0226d90c-edfd-4905-a9b7-613ede1e50e9

    I was hoping to have a new map ready for testing this week, but I'm not going to make it in time. :(
    So, going for a second run through on this one, since I've made more significant changes on it than I have on my other maps that you've tested already. Some changes have been made to geometry, to make the map less top heavy. Weapon set and placements have also been adjusted.

    Edit: Updated link to a newer version. I may update it again before the stream happens, depending upon if I have more time to work on the map.
     
    #744 a Chunk, Oct 4, 2017
    Last edited: Oct 13, 2017
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  5. xzamplez

    xzamplez Ancient
    Forge Critic Senior Member

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  6. TheAmazingE 123

    TheAmazingE 123 Legendary
    Senior Member

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    Test chamber 33

    TheAmazingE 123

    In my files
     
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  7. Arpod

    Arpod Legendary
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  8. FRED lllll

    FRED lllll Legendary
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    Gamertag: FRED llll
    Map Name: Divinity V.4
    Gametype: 1v1
    Short Description: Moved high yellow island and lowered it, Raised DMR Spawn, Removed back yellow mid-high island, added cover to yellow dmr spawn, Adjusted spawns, fixed cinematics, Lowered high island a little. Closer to Divinity V.2 than V.3 (Sorry I am not adding MORE connected landmass the whole point of this map is to force the player too jump, not enough maps IMO do this so this map will make that into its unique trait. also the segmentation is important in the maps core focus)
     
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  9. GreyMuffinBass

    GreyMuffinBass Legendary
    Senior Member

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    Map: Alchemist
    Player count: 1v1 & 12
    Game Mode: 1v1 & Infection
    Gamertag: GreyMuffinBass
    Link: https://www.halowaypoint.com/en-ca/...ffinBass_877c16d2-ae25-4492-a42f-a6c235e9cba3
    Description: Asymmetrical 1v1 map for the Forgehub contest - 1/3 Structural 2/3 Natural

    I wanted to test this out with infection, I have suspicions that it might work.
    It is meant for 1v1 tho. ...so it probably won't. lol
    Thanks for testing my cat room map btw :) I appreciate it.
     
    #749 GreyMuffinBass, Oct 7, 2017
    Last edited: Oct 12, 2017
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  10. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    Camp Green Lake
    8-16
    Holes
    Ryouji Gunblade

    [​IMG]

    This is a simple infection-based minigame inspired by Louis Sachar's Holes. Survivors take on the role of exhausted inmates (with onion-invisibility for protection), while the infected are the yellow spotted lizards. Find a hole, be still, and hope they don't come your way. 5 rounds of 2 mins each.
     
  11. Sikamikanico

    Sikamikanico Video Team #corruptstaff
    Forge Critic

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    Good news! More 1v1 for you to test! YOU'RE WELCOME.

    Map: Desertion
    Author: Me :)
    Game Mode: 1v1/2v2 - its for entry into the 1v1 contest, but if you have extra people it can do 2v2 just fine.

    Is the lighting okay? Is rockets/sniper a really bad ****ing idea? Are there exploitable camping spots?!

    FIND OUT TOMORROW ON THE THURSDAY 13!
     
  12. GCSDoodles

    GCSDoodles Heroic

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    ITS THE FORGERUNNER GUY!!!
     
  13. ExTerrestr1al

    ExTerrestr1al Promethean
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    I could use some input on the Flare item that some of you played on last Thursday - PLEASE POST HERE.
     
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  14. BeardlessBen

    BeardlessBen Legendary
    Senior Member

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    Think you've got space for one last test of my map? There aren't any large changes that will affect gameplay that much (a few smaller ones including a new lift GreyMuffinBass made) but I've worked on the 'visual noise' issue you were talking about on your last stream.

    Map: The Bullring
    Link: https://www.halowaypoint.com/en-gb/...dlessBen_d6b25ac7-146c-43f7-ac26-48e9b93b21eb
    Description: colours toned down, some effects removed - hoping that use of the bright colours I've kept will draw attention to colour coded areas better (e.g. colour coded teleporters).
    Player count: 1v1
     
  15. Max Extra

    Max Extra Forged Friday Founder
    Staff Member Administrator Forge Critic Senior Member

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    I'm hoping to have thirst ready again tonight I'll post a link of i get it ready.

    Max extra
    Thirst
    1v1
    Link to come I hope
     
  16. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    Gamertag: a Chunk
    Map Name: Crent (temporary name)
    Gametype Requested and Player Count: 1v1 Slayer
    Short description: Small single atrium pseudo symmetrical 1v1 map
    Link to Map: https://www.halowaypoint.com/en-us/..._a Chunk_4a3c546d-b0ef-4b5d-8169-2aa4443c5991

    I have to enter a disclaimer that the map is still in a pretty raw state. I've plopped down spawns and weapons while the map is literally right in the middle of an art pass, so the visuals are really patchy. I'll be polishing it up as much as possible over the next few days, but really need some testing done on it so I can find out if anything is completely broken with the weapons and spawns.
     
  17. GrayishPoppy210

    GrayishPoppy210 Legendary
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  18. icyhotspartin

    icyhotspartin Legendary

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    Yeah one more on Gravitas please - 2versions, one called Gravitas 77
    Other is Gravitas 77-L or something
    Means they're final basically

    Only difference is one has removed the fire lift, and all the gravity bouncers

    Weapons are now the plasmaBR and a 4shot 2-clip hydra + carbine/gunfighters lying around
     
  19. FRED lllll

    FRED lllll Legendary
    Senior Member

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    What happened to this weeks Thursday thirteen?
     

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