The Thursday Thirteen, Map Testing Lobby

Discussion in 'Halo and Forge Discussion' started by Ascend Hyperion, Aug 1, 2016.

  1. FRED lllll

    FRED lllll Legendary
    Senior Member

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    IM BACK
    GamerTag: FRED lllll
    Map Name: Darkest Depths
    Gametype: 1v1 (Competition Rules Addition)
    -No Radar
    -Pistol Starts
    -No Spartan Charge
    Description: When the dungeons are abandoned, those who are left to wander are deranged and crazy, but if they ever meet one another, who will survive? a 1v1 and 2v2 map (MY first attempt at 1v1 and I think it's a good map but your thoughts are better than mine.)
     
    #661 FRED lllll, Sep 1, 2017
    Last edited: Sep 5, 2017
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  2. MULLERTJE

    MULLERTJE ROGUE
    Senior Member

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    I see all dates on your google sheet except yesterday.

    :(
     
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  3. Arpod

    Arpod Legendary
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  4. MULLERTJE

    MULLERTJE ROGUE
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    Nevermind. I checked again on my laptop and we're good.
     
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  5. The Grim Dealer

    The Grim Dealer Forerunner
    Senior Member

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    Made adjustments to my 1v1 map.

    - Tweaked pathing and some lines of sight to hopefully speed up gameplay
    - Changed the weapon set
    - Reduced overall map size

    Link
     
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  6. MrDeliciousman9

    MrDeliciousman9 Legendary
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  7. ARC1T3CTZ

    ARC1T3CTZ Heroic

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  8. BeardlessBen

    BeardlessBen Legendary
    Senior Member

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    Hey Ascend, I have a pretty solid basis for my 1v1 map

    Gamertag: BeardlessBen
    Name: Cyan Tower HCS
    Short Description: an attempt at an old school halo vibe in a space station. Mostly symmetrical. Hoping to encourage tactical gameplay.
    Link:

    https://www.halowaypoint.com/en-gb/...dlessBen_8f9480b3-4008-46d9-afaf-975d684484c9

    This still a fairly early encarnation of this map and needs work aesthetically on the upper portion especially, but the concept is definitely in place. Also the scripts will likely need refining but I think they'll function fine for a play test! Hopefully you still have a spot left this week
     
    #668 BeardlessBen, Sep 6, 2017
    Last edited: Sep 7, 2017
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  9. MythicFritz

    MythicFritz Halo 3 Era
    Creative Force

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    I've got a blockout for testing. I'm usually on in the evenings if you want me in for the test but I'd prefer feedback from 2 unique players if that's ok.

    Gamertag: MythicFritz
    Map Name:
    (tentative) Icebox
    Gametype Requested and Player Count: 1v1
    using the 1v1 Forgehub contest gametype
    Short description: One big messy atrium
    Link to Map:
    Version number changes a lot but it will be the only one visible in my fileshare or in my bookmarks. https://www.halowaypoint.com/en-us/...ortOrder=Modified&page=1&gamertag=MythicFritz
     
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  10. xzamplez

    xzamplez Ancient
    Forge Critic Senior Member

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    This. Mostly small changes, but initial spawns were moved, and (hopefully) fixed.

    Planned to be released very soon.
     
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  11. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

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  12. BarrenFatal

    BarrenFatal Heroic

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    Gamer Tag: BarrenFatal
    Map: The Catacombs
    Link: https://www.halowaypoint.com/en-ca/...renFatal_38554423-79e3-4aa2-84a7-ca8f2ee88c0b
    Game Type: RY9 Outbreak
    Link: https://www.halowaypoint.com/en-us/...rub Mask_2b0abda8-4e37-4fa4-ba8a-12c784477db2
    Player Count: 12

    If you still have open slots available, I would appreciate it if you can test out my map once again. I have made some huge and drastic changes for phases 1 and 2 to allow for more variety of choices to allow infected to move wherever they want. Gameplay will also be more fun for the humans as the new designs for each room requires good teamwork to cover multiple routes. As per the objective in the first phase, I removed the whole randomized barrel search objective as it was the leading cause of death amongst the survivors (was also confusing) and now, all that has to be done is to holdout in that phase until the detonator is ready to be detonated. Thanks
     
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  13. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

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    GT: Pat Sounds
    Map: Throne of Blood
    Mode: 1v1

    I'm feeling good about the map so far, really the biggest question I'm having is if the Sniper is too much. Previously I had a Boltshot in that position, I'm also considering a DMR. Lemme know what you think broseph!
     
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  14. GrayishPoppy210

    GrayishPoppy210 Legendary
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  15. icyhotspartin

    icyhotspartin Legendary

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    icyhotspartin - two for you this time!

    Gravitas v8
    1v1
    re-tuned weaponset, some big pathing updates (man cannons everywhere, interesting encounters)
    cams/animations need to be fixed
    I want to compare gameplay on this version with gameplay on the vvvvv rescaled version


    Gravrescaled
    1v1

    no cams or animations (I think) as of yet
    or lighting
    it isn't public yet, and will also need weapons placed, which I hope to have done by tonight around 5-6 pm PST
    I will update this post with the file when it's ready, hopefully in time for you to test it
    if it isn't done in time, then testing just the first one is fine by me
     
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  16. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    JUST A HEADS UP

    TODAYS LIST IS ALREADY FULL
     
  17. icyhotspartin

    icyhotspartin Legendary

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    fugg

    btw, where can I find the sheet that lists all the spots/feedback for each week? been combing everywhere, can't find it
    thanks
     
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  18. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    I need an actual map link please.
     
  19. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    You need to make the file visible
    --- Double Post Merged, Sep 7, 2017 ---
    I need a map link
     
  20. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    The map list can be found here and a link in one the main page of this thread

    https://docs.google.com/spreadsheet...DyusfaGy2qBY0p_QCQjbWzNmks/edit#gid=582909995
     
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