The Thursday Thirteen, Map Testing Lobby

Discussion in 'Halo and Forge Discussion' started by Ascend Hyperion, Aug 1, 2016.

  1. Bromaniac35

    Bromaniac35 Legendary
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  2. qrrby

    qrrby Waggly piece of flesh
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  3. ExTerrestr1al

    ExTerrestr1al Promethean
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    I should have said Pistol AR starts... I did not say BTB, just CTF but I should have been more clear I guess... It is supp;osed to be a few long range weapons that serve more as PWs, rather than starters. But I can see your point about the skill of some players making it hard for others to survive. I'll thin kabout changing that.

    Also, I have no clue why grabbing the blue flag freezes the map and discos everyone. It happened to me 3 times on my son's xbox lately, and then I just replaced both flags to see if one was glitched. It then seemed fixed and he was grabbing the flag on full matches with others on xb. Then, you guys load it up and it breaks again.

    Anyone heard of anything like this before?

    Thanks again.
     
  4. maxx426

    maxx426 Heroic

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    --- Double Post Merged, Jun 19, 2017 ---
    Gamertag: maxx426
    Map name: da map
    Game type: slayer
    Player count: 4v4
    Map description: da map
    Link: https://www.halowaypoint.com/en-us/..._maxx426_4451312f-5ebf-4f5b-9c96-e6b1bbf06c31
     
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  5. Ryley

    Ryley Legendary
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  6. KeeLoker

    KeeLoker Legendary
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    Gamertag: KeeLoker
    Map: Chimera Labs
    Gametype: Project Chimera
    Player Count: 12-16
    Description: Linear Infection map set in the initial fall of a Spartan laboratory. Only option is to flee to a saferoom on the opposite side of the facility with two optional paths to take.
    Note! You and your group can only choose one path per round. Which ever path is chosen first must be progressed through and the other path cannot be accessed until the next round if chosen.

    I've tested this map before in this lobby (Under the name "The Labs") but recently, after being on a small hiatus from forge, I decided a good way to jump back into it was by revising an old map I created. A lot of the map has been changed in terms of design physically and aesthetically. Feedback on gameplay and aesthetics would be appreciated.
     
    #527 KeeLoker, Jun 21, 2017
    Last edited: Jun 22, 2017
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  7. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    Map: Latchkey

    Gamertag: Ryouji Gunblade

    Game Mode: 4v4 Extermination

    Description: A Reach-inspired Forerunner donut-hole arena in the same vein as Derelict, Wizard, and Midship. Blurry camera included.

    I got the spawns working now. It was the green brain not being off.
     
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  8. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    Hey there everyone! This weeks edition of Thursday 13 is going to be special. Why? Well it's @VeeBee 's birthday! In a twist of fates she's actually going to be raffling off some Xbox Gift Cards live on stream! Be there and make sure you follow the channel for a chance to win a gift of your own! And you best wish the the birthday girl happy birthday too! See ya'll Thursday!
     
  9. HerrMittmann

    HerrMittmann Legendary
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    Well, in that case, I made a map just for her! (which is a lie)

    GT: HerrMittmann
    Map: Attack on Friendship Bay
    Node: BT Slayer AR + Mag
    https://www.halowaypoint.com/de-de/...Mittmann_8e163e0b-835a-4d15-916e-d4438e525c1e


    Additionally, only if you have the time and want to (I really don't want to block too many slots):
    Map: Max's Secret Island of Love
    Mode: BT Strongholds AR + Mag
    https://www.halowaypoint.com/de-de/...Mittmann_e64f9ce6-2d9c-476c-a903-60341bc01dc4


    Btw, I thought you were planning on giving away some Pornhub Memberships. Who cares about Xbox Gift Cards...?
     
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  10. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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    GT: CaptainDireWolf
    Gametype: BTB Slayer 8v8
    Map: Imperial City
    Bookmark: https://www.halowaypoint.com/en-us/...DireWolf_305d7029-0ee7-4510-843d-021f309f7c76

    Description: Rebuilt the Imperial City from the Elder Scrolls (Oblivion) game and have made some major updates. Please see how it plays and if you think any other modes might work for it. Yes, it's a big-ass map.

    P.S. I'm also down to play tonight if you need another. Cheers!

    [​IMG]
     
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  11. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

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    Gamertag: Pat Sounds
    Map: Yggdrasil
    Mode: Extermination

    I'll be around to play too, but I'm sick as hell today so I might not be able to make it through the whole lobby.
     
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  12. MrDeliciousman9

    MrDeliciousman9 Legendary
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  13. KeeLoker

    KeeLoker Legendary
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    Finally have a new map to bring to the table. :)
    Map: The Labyrinth
    Gametype: False Walkers
    Player Count: 12-16
    Description: A horror survival map set in a dark and spoopy maze.
    Alpha Traits: There will be 2 alphas every round. They cannot be killed and are equipped with a energy sword and gravity hammer.
    Human Traits: Humans can sprint away from the infected but have no radar at all and cannot regenerate their health.
    Last Man Standing Traits: The LMS can move quicker than before and now has a radar available to them, but it cannot see very far. They also can regenerate health but rather slowly.
    The twist to this map is that the infected have secret shortcuts that the humans cannot access making every dark corner that much more dangerous and risky to traverse through. Humans aren't left to mindlessly wander the maze, however. A side objective of finding 4 skulls (A Red, Blue, Yellow, and Orange skull) and bringing them to their rightful altars where the humans spawn might please those who look over. You can only look for one skull at a time and the way to look for it is by activating its specific altar making it spawn into the map. Beware as you scour The Labyrinth however...My advice to the humans: Stay away from the darkness :skull:

    This would be my first time testing this map so feedback on gameplay as well as the actual traits of the players would be much appreciated. The map itself isn't final as I plan to add more aesthetics to it but the general layout is finalized.
     
    #534 KeeLoker, Jun 25, 2017
    Last edited: Jun 29, 2017
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  14. NikkoJT

    NikkoJT Legendary
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    *ice cream van jingle*

    GT: Nikko B201 (such a bad memory ascend)
    Kuiper Pass
    4v4 Slayer

    Barrens. Sangheili pieces. Energy Swords. It's 6 months ago all over again!
     
    #535 NikkoJT, Jun 27, 2017
    Last edited: Jun 29, 2017
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  15. Tempfirefox00

    Tempfirefox00 Legendary

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  16. Pat Sounds

    Pat Sounds Legendary
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    I've got another exterm map to throw in the mix:

    Map: Circuit Breaker EX
    Gametype: Extermination

    And if there's extra space, I've reduced the beam ammo and added tracker SMGs to help identify the camo:

    Map: Yggdrasil
    Gametype: Extermination

    EDIT: I've got a bit of a emergency going on IRL tonight. Nothing terrible but it doesn't look like I'm gonna make it tonight. Sorry guys :(
     
    #537 Pat Sounds, Jun 29, 2017
    Last edited: Jun 29, 2017
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  17. HerrMittmann

    HerrMittmann Legendary
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  18. Foge

    Foge Staff
    Staff Member Forge Critic Senior Member

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    Gamertag: Foge
    Map Name: Genome WIP
    Gametype Requested and Player Count: Exterm 4v4
    Short description: Asymmetrical Exterm map. Set in a gene testing lab. Map is still half in blockout, so only half the map has art on it.
    Link to Map: Genome WIP Exterm Foge
     
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  19. INFINUT

    INFINUT Iforge
    Forge Critic

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    BTB SUBMISSION

    MAP: FOSSIL MM 3
    GAMEMODE: CTF AND/OR SLAYER
    GT: INFINUT
    THANKS <3
     
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