The Thursday Thirteen, Map Testing Lobby

Discussion in 'Halo and Forge Discussion' started by Ascend Hyperion, Aug 1, 2016.

  1. MrDeliciousman9

    MrDeliciousman9 Legendary
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  2. Wardo

    Wardo Forerunner
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    Mapname: Hallelujah Mountains (Final Form)
    Gamertag: Wardo29
    Playercount: up to 8v8. The more the merrier.
    Gametype: Hallelujah Mountains (Final Form)
    Halowaypoint Map: Hallelujah Mountains
    Halowaypoint Gametype: Hallelujah Mountains
    Forgehub Post
    Description: Two teams armed with Grav Hammers (tartarus' gavel), Spnkrs (prime) and grenades, vie for control of Strongholds while traversing floating rocks and shoving opponents to their demise. Currently, there are 3 Strongholds which individually yield points to whichever team possesses them. First to 150 points wins the round. First team to win 2 rounds takes the match. Average game time is 12 minutes (assuming balanced teams).
    Notes: Looking for general feedback for balancing. Great feedback from last week's session. Made spawns much closer, resulting in more intense gameplay and made whole map usable with 3 stongholds.
     
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  3. HerrMittmann

    HerrMittmann Legendary
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  4. ANEVILSPAR7AN

    ANEVILSPAR7AN Forerunner
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    GT: ANEVILSPAR7AN
    Map: Cryo Stasis
    Gametype: Halo 3 Team Slayer
    Player Count: 4v4
    Side Note: Lighting is a Work in Progress.
    --- Double Post Merged, May 25, 2017 ---
    GT: ANEVILSPAR7AN
    Map: Ares TL 343
    Gametype: Extermination
    Player Count: 4v4
    Side Note: Lighting and Aesthetics are a Work in Progress.
     
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  5. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

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  6. Tempfirefox00

    Tempfirefox00 Legendary

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  7. straymorais

    straymorais Legendary
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    StrayMorais
    Map: Solitude
    Mode: 4v4 Slayer
    Link: Solitude

    PS try to wait for me tonight . I have been MIA lately but I'll be around tonight
     
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  8. Pat Sounds

    Pat Sounds Legendary
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    Gamertag: Pat Sounds
    Map: Power Tube
    Mode: Multi-Team Slayer (2v2v2v2)

    I know I'm late to the party, so if you're full up this week I'll still be available to play. If we get to it this week I'd love to get some general feedback on this one. I haven't even gotten a full game on it yet. Main questions I have:

    - Are the power ups too much?
    - Are there any performance issues?
    - The map is a bit of a novelty and geared towards a more casual crowd. Is it fun? Or too gimmicky?
     
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  9. Erk

    Erk Legendary

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    • GamerTag: Erk x15
    Opened up the spawn areas to circle back into each teams tower.
     
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  10. Bromaniac35

    Bromaniac35 Legendary
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  11. straymorais

    straymorais Legendary
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  12. GrayishPoppy210

    GrayishPoppy210 Legendary
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  13. Ryley

    Ryley Legendary
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  14. Dunco

    Dunco Troll Whisperer
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  15. MrDeliciousman9

    MrDeliciousman9 Legendary
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    Map name: StormVeil

    Gamertag: Mr Deliciousman

    Player count: 4v4

    Game type: slayer and strongholds.

    Preferred game type: slayer

    Halowaypoint link: https://www.halowaypoint.com/en-us/...ciousMan_991c783b-e95c-4de8-9f44-572b93109e97

    Notes: So more minor changes to elevation and patching. I also patched up some holes in the map and have enhanced lighting. I would like strongholds to be tested. Additional lighting enhancements!!!!
     
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  16. ExTerrestr1al

    ExTerrestr1al Promethean
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    Please test! Thank you in advance :D


    GamerTag: ExTerrestr1al
    Co-Forgers: n/a

    Map WIP Thread: Castle Wars Reforged

    Gametype: CTF

    Player Count: 16 or as many as you can

    Map Link*: Waypoint

    GameType Link: not necessary. Though, I do recommend using a basic CTF with slightly longer duration - at least 20min. This will provide a moment for players to get acquainted and then figure out the best way to push across the bridge. See below. RED V BLUE ONLY, so you may also want to try to prevent that by choosing "balancing only".

    Description: Remake of the popular Castle Wars, but better. Maybe a lot better? I'll let you decide. It has been completely reforged revamped, rather than most of what you see out there, which is someone just taking the map and "modding" it by adding a few pieces or something. There is of course a large castle on either end of a large bridge, which forces players to push across and carry the flag back.

    Key things to note: This map employs new "technology" i've designed, which hopefully will be used in other maps. Not only is there a working cannon, which is an adaptation of "Cup of Joe's" youtube demonstration seen here, but it also utilizes a technique for doing player count-based releasing of vehicles. That will help BTB map forgers tailor their experience for those moments when a 2v2 is ensuing as you wait for others, and keeping that asshole from grabbing the tank and continuously mowing you down! Another thing worth mentioning. This is for Red v Blue only, and also employs a trick to continuously punish players for switching to anything but. It puts up a navpoint marker that (hopefully) makes it clear they should "Go To" Red or Blue. <-actually, if you want to test this in the map and give me your feedback, that'd also be good.
    Questions I'd like answered include:
    • When you have the appropriate number of players, is it really too large? Or, does the way it's designed help to alleviate that?
    • Is the Hydra OP? I have that Echidna version in each base (window), but with not a ton of ammo and not respawning very quickly, but still. Or, does that help to balance a hog carrying a flag back to cap?
    • does it crash (the map/game) for anyone?
    • Do players relatively quickly catch on to the new "tech" and features?
     
    #496 ExTerrestr1al, Jun 1, 2017
    Last edited: Jun 1, 2017
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  17. HerrMittmann

    HerrMittmann Legendary
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  18. ReinaStorm

    ReinaStorm Nostalgia never dies
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  19. Pat Sounds

    Pat Sounds Legendary
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    I have an extermination blockout / WIP I would appreciate some feedback on. It's in very early stages, so this will be the first game on it.

    Map File: Installation 420 WIP
    Game Type: Extermination

    Obviously, the name is temporary :p
     
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  20. Bromaniac35

    Bromaniac35 Legendary
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