The Thursday Thirteen, Map Testing Lobby

Discussion in 'Halo and Forge Discussion' started by Ascend Hyperion, Aug 1, 2016.

  1. N3gat1veZer0

    N3gat1veZer0 Legendary
    Forge Critic Senior Member

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  2. InvokingTexan

    InvokingTexan Legendary

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    [Post Redacted/ Deleted by Author]
     
    #462 InvokingTexan, May 8, 2017
    Last edited: May 15, 2017
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  3. HerrMittmann

    HerrMittmann Legendary
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  4. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

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  5. CertifiedChamp

    CertifiedChamp Legendary
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  6. L1MN0DR0MUS

    L1MN0DR0MUS Legendary
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    Fixed and fine tuned after max's lobby two weeks ago.
    • GamerTag: L1MN0DR0MUS
    • Map: Abridged
    • Gametype: Extermination
    • Player Count: 8
    • Description: This used to lead somewhere
     
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  7. Tempfirefox00

    Tempfirefox00 Legendary

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  8. Bromaniac35

    Bromaniac35 Legendary
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  9. straymorais

    straymorais Legendary
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    StrayMorais
    Map: Solitude
    Mode: 4v4 Slayer
    Link: Solitude - WIP . Team placement needs work and some etc. etc. but let me know whats good.
     
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  10. CertifiedChamp

    CertifiedChamp Legendary
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  11. FORGE PLAY

    FORGE PLAY Legendary

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    Gamertag: FORGE PLAY
    Map Name: GB Foundry 2
    Gametype Requested and Player Count: Hand egg ball 4v4
    Short description: grifball, moving bomb spawn (golf ball) invsable targets release decoys.
    Raised path supports ground pound.
    Link to Map: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=Modified&page=1&gamertag=FORGE PLAY#ugc_halo-5-guardians_xbox-one_mapvariant_FORGE PLAY_a47c8514-4ce9-486a-9633-f2de99077785
    Gametype Link (If needed): https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/game-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=FORGE PLAY#ugc_halo-5-guardians_xbox-one_gamevariant_FORGE PLAY_c426dd02-f6c2-41f1-a20d-e82a1192657e
    .
    Need to make sure nothing in the play area impairs movement or gameplay.
    If the game mode needs changes.

    Finally, any aesthetic suggestions, or minor changes.

     
    #472 FORGE PLAY, May 13, 2017
    Last edited: May 13, 2017
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  12. MrDeliciousman9

    MrDeliciousman9 Legendary
    Senior Member

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    Map name: StormVeil

    Gamertag: Mr Deliciousman

    Player count: 4v4

    Game type: slayer and strongholds.

    Preferred game type: slayer

    Halowaypoint link: https://www.halowaypoint.com/en-us/...ciousMan_991c783b-e95c-4de8-9f44-572b93109e97

    Notes: I have made changes to improve frame rate and slightly to layout to improve the flow of gameplay. I would like to see if there are any spawn trap issues and overall if any areas are too powerful in relation to the other areas.
     
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  13. InvokingTexan

    InvokingTexan Legendary

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    Gamertag: InvokingTexan.
    Map name: Case Zeus.
    Gametype: Infection.
    Player count: Twelve total players.
    Short description: Medium to large sized underground military base that has been left desolate due to a a prisoner revolt, and viral outbreak.
    Link to map (Halo Waypoint): https://www.halowaypoint.com/en-us/...ingTexan_9ebfffe0-a980-48ad-8fef-ffdda68053a9
    Notes: What I am looking for out of the test is feedback on: spawning, line of sights, player flow, readability, balance of power positions, weapons, art, and everything else.
     
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  14. Psinobious

    Psinobious Legendary

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  15. Wardo

    Wardo Forerunner
    Senior Member

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    Mapname: WP Hallelujah Mountains
    Gamertag: Wardo29
    Playercount: up to 10v10. Teams of 4v4 and up work best.
    Gametype: WP Hallelujah Mountains (Stronghold Game type)
    Halowaypoint Map: WP Hallelujah Mountains
    Halowaypoint Gametype: WP Hallelujah Mountains
    Description: This is a Mini-Game that uses strongholds. Players armed with gravity hammers and Spnkrs traverse floating rocks to fight for a central stronghold. Players take negligible damage and blast force/radiuses are increased for every type of attack enabling players to knock each other off the map.
    Notes: Would like to see how easily various people can traverse the map and how combat flows having only one "Hill". Also looking for input on weapon choice and balancing options among other small changes.


    ScreenShots: 1, 2, 3, 4, 5, 6, 7, 8, 9
     
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  16. FRED lllll

    FRED lllll Legendary
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    Name: Limbo V2
    Gamertag: FRED LLLLL
    PlayerCount: 8
    Gametype: FFA
    Map Link
    Description: When Ascendence is riddled with disease, a parallel world was formed. Welcome to Limbo.
     
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  17. Erk

    Erk Legendary

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    • GamerTag: Erk x15
    Only small changes. Removed some excess nades and removed the stone arches from the speedboost side of the map so those paths are less constricted.
     
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  18. HerrMittmann

    HerrMittmann Legendary
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  19. chargeproductions200

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