FRED lllll Map: Limbo V2 Mode: Infection Player Count: 12 Link: www.halowaypoint.com Description: A remix of ascendance built in a parallel reality, YES FALLING IS STILL A HAZARD. YES ITS IN NEGATIVE, but go through the portal to swamp dimensions trough the gateway. Enjoy this abnormal infection map.
Dunefields: It took me some time to overhaul this but I finally got around to it so its back in for this week. - Shrank the map a bit - Reduced object count as much as possible - Moved the bases to then ends of the figure 8 to encourage use of both loops - Lit up the tunnels better to improve visibility - Moved portal rooms so they actually take you forward - Moved Rocket launcher to lower part of top bridge to encourage play there - Fixed smaller issues with broken teleporters etc. - Added variation in terrain to break up sight lines - Added more ways between paths, teleporters between bottom and top of canyon & launchers - Added anti-vehicle weapons to bases to hopefully make countering camping easier GamerTag: L1MN0DR0MUS Map: Dunefields Gametype: BTB CTF, BTB SLAYER Player Count: 16 Description: Get some sand in your boots
Bromaniac35 Map: Dynasty Mode: 4v4 Slayer Link: https://www.halowaypoint.com/en-us/...maniac35_3ac2c184-5c86-4292-855e-bd5580199a89
GamerTag: Qrrbrbirbei Co-Forgers?: Map: Robofrost Gametype: Slayer Player Count: 4v4 Map Link*:https://www.halowaypoint.com/en-us/...brbirbeI_0bd0d7c2-f44e-4a29-96ab-465d58265e85 GameType Link: Description: Planet where robots evolved like humans, at a time when a new cycle of wildlife ran rampant. A flash ice age has left what was a tropical rain forest turned into a tundra. Very WIP as I have more wildlife to add
Gamertag: MisterChief1171 Map: Dragonsreach Gametype: Grifball Player count: 4v4 Map link: https://www.halowaypoint.com/en-au/...BookmarkCount&page=1&gamertag=MisterChief1171 Description: 4v4 grifball in the Jarls court. *NOTE: Has recently been updated with new aesthetics so I need an opinion on how it looks. Any feedback on the gameplay is appreciated as well.
Portaleer Map: Pyromancer Mode: Slayer (Doubles) Player Count: 4 Link: https://www.halowaypoint.com/en-us/...ortaleer_98a44877-f3f3-43fc-a409-05531cb5a01e Description: Whether it be molten matter from lost worlds or the harnessed energy of a dying star, the Miner rate would yield nothing short of greatness.
Map Name: Ares TL 343 Gamertag: ANEVILSPAR7AN Gametype: Extermination Player Count: 4v4 Side Note: This is an Alpha build, so aesthetics are not up to par, and the layout is not final.
Gamertag: Ryilz noble 7 Map Name: Fridgant Gametype: Slayer Player Count: 4v4 Waypoint Link: https://www.halowaypoint.com/en-us/... noble 7_e3ec2791-83f7-4d6f-87b1-e9463a4f1e79
GamerTag: runNOKYARDrun Co-Scripter: Agent Zero85 Map: Deadlock Gametype: Pig of the Hill Player Count: 12-16 (must be even teams) Map Link: Deadlock GameType Link: Pig of the Hill Description: Knock the enemy Pig off it's pedestal by having the greater number of players within the Hill. GamerTag: runNOKYARDrun Co-Scripter: AnonFriction Map: Deadlock RR. Testing a new version which is setup for Rocket Race only. Map was altered to better serve vehicles. Gametype: Rocket Race Player Count: 12-16 Team scoring. Any mixture of teams/individuals are supported but Red vs Blue, or 6-8 teams of 2 are preferred. Map Link: Deadlock RR GameType Link: Rocket Race if not working use this version. Description: Race, but with Rockets. GamerTag: runNOKYARDrun Co-Scripter: AnonFriction Map: Avalanche RR. Testing a new version which is setup for Rocket Race only. Map was altered to better serve vehicles. Gametype: Rocket Race Player Count: Player Count: 12-16 Team scoring. Any mixture of teams/individuals are supported but Red vs Blue, or 6-8 teams of 2 are preferred. Map Link: Avalanche RR GameType Link: Rocket Race if not working use this version. Description: Race, but with Rockets.
Gamertag: GrayishPoppy210 Map: dreg heap Gametypes: slayer (others may be added soon) Player count: 4v4 Link: https://www.halowaypoint.com/en-gb/...Poppy210_ac24a74e-d79e-4425-8de6-81fea5eb7514
Gamertag: mang0 c0mmand0 Map Name: Red Garden https://www.forgehub.com/maps/red-garden.5083/ Gametype Requested: Big team slayer Player Count: 8v8 Short description: "The bodies of fallen warriors make excellent fertilizer for the local plant life". Large vehicle base map that introduces the wilderness to big team battle with the aims of setting pacing to something you would see from Halo 3 *NOTE: Map has been updated to include an additional route to traverse the map along with a tarturus gavel being added (with reduced starting energy of course) to help the team launch an assault on the enemy teams base. While two cannon man now replace the missile pod in the middle of the map to allow for better transportation for the infantry. The entrances to the inner bases have been redesigned to allow warthog, ghost, and gungoose to enter. However mantis and wraith are still restricted from entering to prevent next level camping. Link to Map: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Mang0 c0mmand0#ugc_halo-5-guardians_xbox-one_mapvariant_Mang0 c0mmand0_8989fea4-7d55-49c1-86a7-d23fc5c44a7a
GT: HerrMittmann Map: Installation 0.something mode: BT Strongholds with AR and Mag please https://www.halowaypoint.com/de-de/...Mittmann_9f81bab5-6c41-4ff8-aa0d-2bdca59a345d
Bromaniac35 Map: Dynasty Mode: 4v4 CTF Link: https://www.halowaypoint.com/en-us/...maniac35_3ac2c184-5c86-4292-855e-bd5580199a89
We have a full 13 submissions this week with six of those being BTB variants. Please do your best to attend this weeks lobby to help keep this process fun and timely. Thank you!
GamerTag: IIICLAESSICIII Map: Kraken 9.0 Gametype: BTB Strongholds Player Count: 8 v8 --- Double Post Merged, Apr 27, 2017 --- GamerTag: IIICLAESSICIII Co-Forgers?: Map: OSIRIS Gametype: Extermination Player Count: 4 v 4
Mapname: StormVeil Gamertag: Mr Deliciousman Playercount:4v4 Game type: slayer and strongholds Preferred game type: slayer Halowaypoint link: https://www.halowaypoint.com/en-us/...ciousMan_991c783b-e95c-4de8-9f44-572b93109e97 Notes: I would like to see how people feel about the art and to see if both sides are balanced. Also, if the pathing creates interesting gameplay. Also, I would prefer strongholds to be played.
GamerTag: Erk x15 Map: Dethrone Gametype: Extermination Player Count: 4v4 Map Link*: https://www.halowaypoint.com/en-us/..._Erk x15_53b2d0ad-c6af-4d86-80a0-b8c61b026e2f Description: Extermination map featuring an open middle/side with natural terrain, a closed castle hallway, and central plasma caster. Each base has some high ground that is exposed. Speed boost on the lower open side.
Gamertag: GrayishPoppy210 Map: dreg heap Gametypes: slayer (others may be added soon) Player count: 4v4 Link: https://www.halowaypoint.com/en-gb/...Poppy210_ac24a74e-d79e-4425-8de6-81fea5eb7514 Sorry about last week. Somehow I managed to submit a map before adding respawns or even map boundaries. Bit stupid, I know. Should be fine this week.