Bonjour senor. I'm sure you know what this is about. Pathfinder's Promise 6v6 Strongholds Edit: threw it at Stray tonight. 6v6 worked well so 6v6 it is. If you read this post before this edit, you can ignore all of that and just treat it as a standard playtest.
GT Chronmeister Map: Deluxe ( https://www.halowaypoint.com/en-us/...nmeister_c48cb905-83ac-425e-bf9f-a55f3ad3bb70 ) 4v4 Strongholds Map Thread: https://www.forgehub.com/maps/deluxe.5030/
Gamertag: Sword of Malnok Map Name: Westopolis Gametype Requested and Player Count: Slayer, CTF, or Strongholds 6v6 Short description: A reimagination of the first stage from Shadow the Hedgehog (OW! the edge, lol) Link to Map: https://www.halowaypoint.com/en-ca/...rder=Modified&page=1&gamertag=Sword of Malnok This is my first ever competitive map (I usually make minigames), so I could really use some constructive criticism in regards to any aspect of competitive mapmaking (spawning, weapon placement and choices, same for vehicles, balance, atmosphere/immersion, and even just general tips for forging future maps [my budget limit is just about maxed out here]). I want to add that Strongholds has a different weapon pads and a different powerup than Slayer or CTF.
Gamertag: Agent Zero85 Map Name: Battle of Instl 00 Gametype Requested and Player Count: CTF 8v8 Short description: Battles on the Ark were precluded by extensive training in simulated environments like this. Link to Map: https://www.halowaypoint.com/en-us/...t Zero85_8d8763d6-ae80-4cb9-ba6f-21b77ad378ba
GamerTag: IIICLAESSICIII Co-Forgers?: Map: Raptors Nest 2.0 Gametype: Avian Infection Player Count: 12-16 Map Link*:Raptors Nest GameType Link: Avian Infection Description: Saddle up in Oni Hogs to Evade the winged Zombies GamerTag: IIICLAESSICIII Map: OSIRIS 4.6 Gametype: Extermination Player Count:4 v 4 Map Link*: Osiris
Gamertag: KeeLoker Map: PC: The Labs Gametype: Project Chimera Player Count: 12-16 I tried making a new system that adds last man standing waypoints and I'd like to see if it actually works. And when I said "tried making" I mean I utterly failed and got ArturBloodshot to help me out.
Gamertag: Fl4ndersNed Map Name: 3K Smash Gametype Requested and Player Count: 3K Smash (custom gametype) with player counts of 8-16. Short description: A remake of the classic Counter Strike: Source minigame by 3kliksphilip. Survive on perilous platforms as tanks rain down and topple them over. If you get to the middle, you can hop in a Phaeton and knock over other platforms, or pick up the blackhole railgun and send your enemies to their doom. Link to Map: Link here Gametype Link (If needed): Link here I need to know if the game is fun and works without any huge glitches or required rebalancing. There is a known bug in that the spinner sometimes disengages from the joints. I might be able to fix this in the future.
GamerTag: runNOKYARDrun Co-Scripter: Agent Zero85 Map: Coliseum Gametype: Flag of the Hill (working title) Player Count: 8-10 Map Link: Coliseum GameType Link: Flag of the Hill Description: Team with the greater number of players within the Hill pushes the Flag to the enemy base. [edit] fixed
Map: prophet Gamertag: Tempfirefox00 Gametype: 2v2 Older map of mine. Curious If it's worth keeping around. Igore pre-test map submitted last week. https://www.halowaypoint.com/en-us/...ireFox00_e408e62d-3e74-4f4e-9b8b-015a0045a91c Link:
Gamertag: Fred LLLLL I have 3 maps that need testing Map Name: Ascendence Description: Expect to fall... a lot, the more you look the better you will do. Gametypes needing testing (Sorry I have two) -Core Free for all Max Players = 8 -Core Team Slayer Players = 12 Map Link: Waypoint Map name: Power Sliders Description: A simple avoiding game that relies on thrusters. Expect a difficulty increase the closer you get to the finish. Players can find weapons on the map to eliminate their foes or add more obstacles, but if a player dies they are out for the round. Cross the finish line for 10 points, last one alive gets 1 point. Gametype: Power Sliders Patch 1.5 Players =16 Link to map: Waypoint Link to Game type: Waypoint Map Name: Kings Courtyard Description: Jousting Free For All. First, to 3 wins ends the game. Hit the people off their cars, the mongooses don't like to explode easily. Gametype: Rampant Players = 8 Link to map: Link to Map: Waypoint Link to Game Type: Waypoint
Gamertag: MisterChief1171 Map: Fringe Player count: 8-10 Map link:https://www.halowaypoint.com/en-us/...gamertag=MisterChief1171&lastmodifiedfilter=0 Description: Spartan fireteams are sent to investigate a UNSC supply outpost that has gone dark and off Comms (Works well with CTF).
Gamertag: Foge Map Name: Downfall Light Gametype Requested and Player Count: 4v4 Strongholds Short description:My GiTS entry, reworked it a bit and wanna see how strongholds plays on it. Link to Map: https://www.halowaypoint.com/en-us/...ant_Foge_d5b0ae92-68e3-47c6-a2f4-0fdaf8d6b492
It will be visible this time... Map name: Gym 117 Gamertag: CaptainDireWolf Players: 4v4 Game type: slayer or strongholds Description: This map was of course inspired by a workout gym, where I tried to incorporate adequate flow of gameplay through fun jumps and different heights to make things interesting and replayable. Looking for suggestions for weapon placements and overall "entertainment" factor of the map. Thanks! Link: https://www.halowaypoint.com/en-us/...DireWolf_5bc45522-3a80-42d0-8757-eca9d0ed0016
Gamertag: L1MN0DR0MUS Map Name: Abridged Gametype Requested and Player Count: Extermination, 4v4 Short description: Icy extermination map based on narrows
Gamertag: GrayishPoppy210 Map: honor Gametype: btb CTF Player count: 8v8 Map link: https://www.halowaypoint.com/en-gb/...Poppy210_ded79d68-f780-415b-9685-8dfa6f547188
GT: Nikko B201 Pathfinder's Promise 6v6 Strongholds With the changes made in response to your feedback, this map has received a 9/10 rating. Victory lap?
GT. TheAmazingE 123 Map. Black stone temple Game type. 6v6 slayer Maps in my files. I can't figure out this link thing.
Bromaniac35 Map 1: Locust Mode: 4v4 Strongholds Link: https://www.halowaypoint.com/en-us/...maniac35_e7fc9682-176c-4bd9-b9d2-3441ff974123 Map 2: Archfiend Mode: 4v4 CTF Link: https://www.halowaypoint.com/en-us/...maniac35_6a8e5b0e-deea-45f6-8900-800220e0e6fa