The Sticky Created by x MuG x Sh07 x Supported Gametypes:Custom Game Varient Map Description This map is suppose to be like a map called "snipebounce", but it has a minigame twist. First of all the zombie spawns in the bottom of the humans. There is a little opening that only plasma grenades could go through, and man-cannons to shoot the plasma grenades up. THe humans spawn spawn above the zombie on a fence wall platform, The majority of room is covered with shield doors and 6 fusion coils, the humans have to jump to dodge the sticky grenades coming at them from the zombies territory. If they go in the two back corners they have to watch out because there are fusion coils back there. I hope you enjoy the map! Pictures Outside Overview Inside Overview (roof taken off) Human Spawn 1 Human Spawn 2 First Person Zombie Spawn Outside zombie spawn overview Owned Triple Kill (Sweet!) Zombie Traits Damage Resistance : Invulnerable Shield Multiplier : Normal Shields Damage Modifier : 100% Energy Sword Weapon Weapon Pickup Enabled Player Speed : 100% Player Gravity : 100% Poor Camo Forced color : Black Human Traits Damage Resistance : 150% Shield Multiplier : Normal Shields 0% Shield Recharge Energy Sword Weapon Infinte Ammo Player Speed : 100% Player Gravity : 100% Active Camo off Forced Color Blue Other Stuff 10 rounds 3 minutes each round Friendly fire disabled 1 life per round 1 Zombie COUNT Random Zombies Note: If you want to throw farther hit the middle mancannons with the sticky, if shorter hit between two mancannons. Special Thanks to RustyXCruz and KraZiEight for helping test the map and looking at the shield doors to see if its in the right place. Read: If you downloaded the one that said "the sticky", redownload "the sticky room" Download the sticky room Download Flying Stickies
Wow, this looks like so much fun! haha I thought of doing something like this a few weeks ago, but yours is much better. I love the fact that they have to dodge the grenades without them even knowing where they are goin to come from.. But couldn't the humans just camp at the very front are where there is no shield doors.. or do the gravlifts push them?
this is pretty good. I like the idea i just think this would of been a good chance to use one of the legendary maps so that it would have a cool aestetic feel. Also on the post i would change the colors for us that use Old School site skin. White, yellow, other light or bright colors make it hard to see/read.
the gravity lifts dont push them but theres a technique where you could throw the sticky far or low coming up in the description
Well, its definitely a new one. I dont think ive seen one of these before. Good use of the shields, and great merging. 4.5/5
wow, looks like mad fun aescthetics are nice, looks like i'm downloading nice to have a fresh new idea
simple, clean, and original. it looks really nice. im not sure how much i like the fusion coils. if ur going to make a v2 just make the arena a bitbigger and maybe have like barrels or something to have the poeple hide behind. 5/5 tho. really cool!
thanks again guys, and i just played this with like 14 people and it was madness and fun though, i got a triple kill and overkill
its a fun minigame map; its sort of like that garbage man game which i like that and i like this too 3/5
Nice map, But there is a possible flaw, Could you not just stand in the corners and let th sheild doors bounce the grenades away from you?
Nice job with the map. Its a great idea with in my eyes. It seems like fun with a sticky flying all around until it hits somebody seems like fun to me 4/5 -Tyberious
This map is very simple, and honestly is minimal in design. You may want to add multiple directions for the plasmas to be thrown so it isn't so easy for the people to dodge the stickies. It is fun but it could be a whole lot better.