The Rig

Discussion in 'Reach Competitive Maps' started by Nacho Sanchez, Dec 17, 2010.

  1. Nacho Sanchez

    Nacho Sanchez Ancient
    Senior Member

    Messages:
    8
    Likes Received:
    0
    Hey, this is my first attempt at a symmetrical map. I took influence from Lockout, Narrows, and Pinnacle. It has several coke points, long-range standoffs drastic elevation contrasts, some hidden shortcuts (lockout-esque jumps) and man cannon hi jinx.
    I haven't been able to test it much due to a closed NAT, but if anyone is willing to test it for/ with me it would be greatly appreciated. It's still rough and needs polish, but it is playable in slayer and team slayer. I'm working on other game types. The Weapon layout is also flexible. I threw down what I thought might work but i haven't seen it in play. Criticism is welcome.

    Download Link
    Bungie.net : Halo Reach : File Details

    Weapons:
    DMR x4
    Magnum x2
    Needle Carbine x2
    Plasma Pistol x5
    Plasma Repeater x2
    Needler x2
    Concussion Rifle x1
    Plasma Launcher x1
    Shotgun x 2
    Focus Rifle x2
    Plasma Grenade x4
    Frag Grenade x4

    Gadgets:
    Cannon,man x3
    Shield door, small x 2
    Fusion coil x4
    Plasma battery x2

    [​IMG]
    Overview
    [​IMG]
    Bottom Platform
    [​IMG]
    The bridge
    [​IMG]
    Back of Red Base
    [​IMG]
    Red Snipe Camp
    [​IMG]
    Top of Red Tower

    The other game types I'm looking to include are Headhunter, Stockpile, Crazy King, Infection, CTF 1 and 2 Flag, Territories, and Oddball. I'm trying to get it as versatile as possible so please message/ post any advice, and give it a play.

    [br][/br]
    Edited by merge:


    Over 350 views, not a comment? Come on people where's the love? I spent a while on this one, it should play pretty well.
     
    #1 Nacho Sanchez, Dec 17, 2010
    Last edited: Dec 17, 2010

Share This Page