Hey, this is my first attempt at a symmetrical map. I took influence from Lockout, Narrows, and Pinnacle. It has several coke points, long-range standoffs drastic elevation contrasts, some hidden shortcuts (lockout-esque jumps) and man cannon hi jinx. I haven't been able to test it much due to a closed NAT, but if anyone is willing to test it for/ with me it would be greatly appreciated. It's still rough and needs polish, but it is playable in slayer and team slayer. I'm working on other game types. The Weapon layout is also flexible. I threw down what I thought might work but i haven't seen it in play. Criticism is welcome. Download Link Bungie.net : Halo Reach : File Details Weapons: DMR x4 Magnum x2 Needle Carbine x2 Plasma Pistol x5 Plasma Repeater x2 Needler x2 Concussion Rifle x1 Plasma Launcher x1 Shotgun x 2 Focus Rifle x2 Plasma Grenade x4 Frag Grenade x4 Gadgets: Cannon,man x3 Shield door, small x 2 Fusion coil x4 Plasma battery x2 Overview Bottom Platform The bridge Back of Red Base Red Snipe Camp Top of Red Tower The other game types I'm looking to include are Headhunter, Stockpile, Crazy King, Infection, CTF 1 and 2 Flag, Territories, and Oddball. I'm trying to get it as versatile as possible so please message/ post any advice, and give it a play. [br][/br]Edited by merge: Over 350 views, not a comment? Come on people where's the love? I spent a while on this one, it should play pretty well.