The Quarantine

Discussion in 'Halo 3 Casual Maps' started by NessDan, Mar 17, 2008.

  1. NessDan

    NessDan Ancient
    Senior Member

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    Map Name:
    The Quarantine


    Description:
    (Visit my other Infection map, Isolated, here.)
    Part of my Zombie Map Pack. All these maps go around the central idea: Work as a Team or Die Trying. Every map is a room in which the Humans have little maneuverable choices. Their best bets are to stay put, work as a team and survive as long as possible.


    Players:
    8+ (Recommended)


    Game types:
    • Infection


    Pictures:
    Human Spawn
    [img width=800 height=450]http://img.photobucket.com/albums/v248/NessDan/25444784-Full.jpg[/img]
    (This was in remembrance of a strategy in Halo 2 for Zombies on Foundation. Rushing to Room 4 and making a blockade of boxes was a major strategy when playing.)

    Zombie Spawn
    [img width=800 height=450]http://img.photobucket.com/albums/v248/NessDan/25444786-Full.jpg[/img]

    Hallways
    [img width=800 height=450]http://img.photobucket.com/albums/v248/NessDan/25444831-Full.jpg[/img]
    [img width=800 height=450]http://img.photobucket.com/albums/v248/NessDan/25444834-Full.jpg[/img]
    [img width=800 height=450]http://img.photobucket.com/albums/v248/NessDan/25444869-Full.jpg[/img]


    Protect each other!
    [img width=800 height=450]http://img.photobucket.com/albums/v248/NessDan/25444932-Full.jpg[/img]

    Adrenaline power-up that spawn after 60 seconds of gameplay; does not spawn at startup. The player who picks up the power-up will become Gold, gain a 200% running speed, invulnerability, and an instant kill with the shotgun. Lasts 15 seconds.
    [img width=800 height=450]http://img.photobucket.com/albums/v248/NessDan/25445053-Full.jpg[/img]





    Map Link:
    The Quarantine Thread (Bungie.Net)

    Gametype Link:
    "Zombies" Gametype
     
  2. toonshorty

    toonshorty Ancient
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    I dont really like the idea of the Custom powerup but the map looks OK... not really the best map ever
     
  3. Mister Gigglez

    Mister Gigglez Ancient
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  4. NessDan

    NessDan Ancient
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    Would it have been better without invulnerability?

    Please give feedback, this map is nowhere near perfect and with user feedback, I can make improvements.
     
  5. Running Chron

    Running Chron Ancient
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    Why would you post this, sorry but all of your other post have been really similar, just try to give some kind of thought when your commenting on a map... as for this map, it looks great but try to make your post a little more appealing to the viewer, maybe add some more description or maybe a story line... ps. you might put at least one line in between your pictures also...
     
  6. NessDan

    NessDan Ancient
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    The purpose of the post was for the sake of knowing that this map exists, a story line would not make gameplay better nor would it have any affect on the map variant itself.

    The reason it looks similar to my other post is because I like to follow a logical order of posting, i.e., a template for posting maps. It keeps organization in posts and if any user would see that I had made a new post for a new map, they'd know where to be looking from knowledge of other posts I've created.

    As for the description, a picture says a thousand words and I've posted 7 of them.

    I will, however, add in lines after the pictures that come after each other.
     
  7. vinco onmia

    vinco onmia Ancient
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    please do not bump your posts
     
  8. Roche178

    Roche178 Ancient
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    The map concept itself is really overdone the whole hold out in a room against hordes of Zombie thing is way old by now and if I were you id either nerf the custom power up or remove it compleatly.
     
  9. Critical Ghost

    Critical Ghost Ancient
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    seems boring and not very uniqe
     
  10. MONKEYDEATH3730

    MONKEYDEATH3730 Ancient
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    looks ok but you cant ever replace foundation
     

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