In a way it was, but there were a few issues. Mainly things like since you can't interlock movable objects I had to hold them together in other ways and since there was no perfect item for this when it moved it occasionally wobbled around or shook. Also, the arch is often an issue for pilots as well as if you accidently tipped it over you had to restart them game since I couldn't make it respawn otherwise you would gradually lose parts to the mech. I did make it semi playable usually it was one tank, several pieces of equipment and some bruteshots, rockets, missilepod turret etc. Interestingly enough the weapons that could be used the most effectively were the equipment and a gravhammer due to its properties.
I cut up my maps so that they are available to do 1v1 on but thats about it. I pretty much post all my maps on Forgehub.