here is my verdict. I'm gonna start out with the good. it has beautiful interlocking it is completely symmetrical, if that's what you were getting at there is no way to get out and besides a few problems the weapons are ok for the cons i could only find one way to get back on the second level, and that was a grav lift there were way too many equipments the rocket launcher seemed overpowering and 2 powerups is a lot even tho the yellow one was just a custom one over all i liked the layout. but u need at least 4 ways back up. pardon me if there are. maybe a stair case or somethin. u could also use some more noticeable weapons and maybe set up some KOTH varients. but over all, nice map rep if u think this helped
I built this level for the infection variant, a game type that i do not want the humans to be able to get to the top floor. During all other games there are two gravlifts that respawn every 30 secs and you can use those to go up any of the 5 shafts to the second floor. also there are respawn points on the second floor as well. I agree to a point that there is a lot of equipment, but some only spawns for asymetrical, and i kinda wanted to make the top floor something you were always trying to reach during slayer games, like a bonus room. If rockets are to powerful than what would you suggest? Laser?