I just realised that I had the old version of the gametype up, so the # of zombies at start was set to 1, where as it should be 2. The new one has replaced it as of now, and I am sorry for the confusion. Just in case you miss it here is the link.
I think it's safe to give feedback now since I have played this already because I only have few to say. This game's really fun especially with big parties and the intensity is just amazing. Great job overall man. I love the feeling of missing the grav lift and falling. It makes me go: "Ahh...F**k!" LOL.
Quit mentioning Blast Off here, this guy won't appreciate that. I sure wouldn't either if I made this map. Anyways, this looks like a lot of fun! It's got really good, high-quality interlocking. I also like how there are different hazards to watch out for. Good work on it. Why didn't you post this before the map-not-to-be-mentioned? 4.5 out of 5, man!
Disregarding that briefly^^, i originally thought it was a different take off Blast Off!! (and I still would have thought it was pretty original), but this is very original, and that whole idea thing has happened to me before as well. The gameplay is outstanding and gets intense at times, but my only problem is the aesthetics. I know you interlocked the boxes and everything, but it just looks kind of gloomy. Personally, with juicy, I prefer having some gold columns and some lighting effects to brighten the whole place up. Maybe you can add some designs on the wall. Like I said, though, the gameplay is original and works great.
Man, this is a really nice reforge; I had loads of fun on this. And seriously, it is so crazy and intense now with two throwers, that you might actually want to raise the killballs a tad. But besides that, I like the attempt on aesthetics (which is hard to do with that crappy pallet on sandbox, and for this game itself); and the overall gameplay is immensely fun. So, yet again 5/5 my friend, and keep them coming.
I have played this map before. I thought it would be good, the idea was original. The map was horrible. It was just boring to play with an extremely small area. No wonder this idea hadn't been taken before. If you want a better version of this map with a similar concept, try Ell3ment's Blast Off.