The Grand X

Discussion in 'Halo 3 Competitive Maps' started by Kapura, Jan 21, 2008.

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  1. Kapura

    Kapura Ancient
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    The Grand X (It has 4 bases!)

    This map was inspired by a large amount by Skibur's Wee Warehouse which is great. But I hope that mine is different enough that it play differently, so I endeavoured to make it such.
    [​IMG]
    The map has 4 bases, to start. It also has what initially appears to be too many power weapons, but then you remember that there are 4 teams, and it makes more sense. You can also see the purple glow in the middle. That is the camo and the overshield in the same place. They don't both start there though, the camo starts and respawns every 90 seconds, while the overshield doesn't spawn until the third minute. In this way I tried to recreate the random powerup spawns that appeared on some Halo 2 maps. (when both powerups are present, it picks up the Overshield instead of the camo.)
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    (How many power weapons?) Well, there is a rocket launcher, 2 snipers, and 2 shotguns on this map, which isn't all that big. The only way to get the rocket launcher is to jump from one of the platforms, and you can't get the rocket launcher and both of the same power weapon in one jump. There are other weapons too: BRs in corners of the main arena, ARs leaning on the fence walls near the corners, and then there are the weapons in the bases and the upper ring.
    [​IMG]
    This is a cross section of one of the two primary bases, where the Attackers and Defenders spawn in CTF and Assault. You can see here all of the equipment and weapons in either base: a regen, a trip mine, a brute shot, a BR and a carbine leaning against opposite walls, and a pair of plasmas in a back corner. The objectives in objective based games are behind that wall in the back.
    [​IMG]
    And now the cross section of the secondary base, for team 3 or 4. The BR, Carbine, and Plasma grenades are the same, but instead of a brute shot there is a needler and replacing the regen and trip mine are a power drain and deployable cover, respectively.
    [​IMG]
    And the last piece is the upper ring, accessible ONLY by hopping on one of the crates in the main arena. Along with passing both snipers and both shotguns in the circuit, you also will pass over pairs of spikers, SMGs, Plasma Rifles, and Magnums in the corners. Another interesting note is that you can bounce frag grenades around corners, giving you an advantage even before you know your enemy.


    This is my first map with interlocked objects, so let me know what you think.
     
  2. LOL zombie

    LOL zombie Ancient
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    Looks like a good map :).It's in my que for tommorow
     
  3. vertigo042

    vertigo042 Ancient
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    Hmm looks good. If I can find enough people online at once I'll add this to my map list
     
  4. ShadowSnip3r RC

    ShadowSnip3r RC Ancient
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    This map looks good. I think I see some interlocking which is great. I got all excited for a second when I saw the first screenshot because the invisibility on my computer looks purple so I thought their might be a new type of power. That would be cool though, custom colored powerups. Anyway, looks well done, good job.
     
  5. A27 STARWOLF

    A27 STARWOLF Ancient
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    nice map man, I like your use of interlocking objects
     
  6. Gavintaft433

    Gavintaft433 Ancient
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    looks good qued
     
  7. RioT 17

    RioT 17 Ancient
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    Looks cool.
     
  8. chromebandit

    chromebandit Ancient
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    lol kapura it's chrome i have it dl'd
     
  9. You Saw Nothing

    You Saw Nothing Ancient
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    looks good i have it qued and will check it out later
     
  10. Stolenpoo

    Stolenpoo Ancient
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    I will PWN with those rockets. I'm such a rocket noob. I love it.
     
  11. Kapura

    Kapura Ancient
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    Any feedback would be greatly appreciated...
     
  12. Gravedigger5454

    Gravedigger5454 Ancient
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    This map looks pretty good, but in one of the pics, it looks like some spawns are facing a wall.
     
  13. MNM1245

    MNM1245 Ancient
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    Looks pretty good, nice use of interlocking.
     
  14. Atheos23

    Atheos23 Ancient
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    Nice looking map...wish you had a few more pics to show the layout better. Nice interlocking.
     
  15. gorebound

    gorebound Ancient
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    Looks really good, I'll definitely give it a download.

    Peace // gorebound
     
  16. Cr0ok3d

    Cr0ok3d Ancient
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    Kinda reminds me of the N64 map, Block Fort.
     
  17. Nitrous

    Nitrous Ancient
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    It looks very foundry-ish. I'll dl it tomorrow and see how it stacks up.
     
  18. JASONYO

    JASONYO Ancient
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    i love the purple effect. this map looks really well done
     
  19. Kapura

    Kapura Ancient
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    I'm glad to see that my map is going through it's second revival... more than a month after I posted it. I may be looking a gift horse in the mouth, but this seems a little bit like trolling.

    Also note that this was one of my first interlocked maps on foundry, and by looking at it right now, I hav see about 8 different ways to escape the map. IF I get a lot of feedback, I may remake and block that section. But that is a big If knowing how my map threads usually go...
     
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