The generators was, what I considered to be, my best map in Halo 3. For those that were unfamiliar with it, it is an infection map with an objective. The objective was for the humans to activate three generators (switches) that powered up a door that led to the evacuation site. When I first entered forge I thought it impossible to remake this, with the lack of destructible gravity lifts. But, over time I discovered a way to make this possible ( though admittedly, slightly challenging). This map should be released within the month. I know that there are a few fans to the limited series that existed in Halo 3. I'm hoping to increase the number of people aware of this series, as well as those that greatly enjoy it. For this reason I'll be making at least 1 more map in the series, though probably more than one. I'm also asking the community a question: What would you like to see in the next map? A couple more things that people may be interested in. If you want to get a feel of how the map looks, post a comment below asking to see the progress so far. It's about 85% done. Testing will occur within a couple weeks. Post a comment if you're interested. Don't forget to mention what would interest you in the next map. Think it's too crazy? I'll consider everything. Anything from a setting to an in-game event can be suggested. Unfortunately, unless you've made infection maps before and have studied the maps in the series, I won't be up to a co-forge. I would need people who are familiar with the gametype and layout, as well as a reasonable understanding of what works and what doesn't work in infection. Plasma Blades