The Flood (BETA)

Discussion in 'Reach Casual Maps' started by kiwi357951, Apr 21, 2011.

  1. kiwi357951

    kiwi357951 Forerunner

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    NEW VERSION OUT

    http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=16797373&player=kiwi3579517

    This map is a Beta and is still untested. So gameplay will be broken.

    While playing Halo CE I thought i could find a decent flood map.

    I couldnt =/

    So i made my own!

    Introducing "The Flood"

    -

    This map has 3 rooms where you fight off the flood, and a safe haven at the end.

    The gametype has 1 major differance then from normal infection. The infected have assault rifles. but the damage is only half of what the humans do.

    Edit: Flood no longer do half damage with assult rifle. Made the sword weak too. Safe haven will no longer keep saying "hill moved" after you reach the safehaven. Will post updated version soon.
    [​IMG]

    This is the inital camera

    The room is a replica of the room you first meet the flood in.

    [​IMG]

    This is me trying to simulate gameplay lol

    I want a feeling of "oh my god, where are they?"when you play this

    [​IMG]

    Flood can come from ANYWHERE... well not anywhere, you get my point.

    [​IMG]

    This is the first room where the humans spawn. 5 smaller room are connected to this room and thats where the flood spawn and respawn.

    [​IMG]

    This is the 2nd room. There are 2 hallways and 1 ramp from where you come. this room is favorable for the flood cause of the narrow hallways.

    [​IMG]

    This is the 3ed room. Has a wide open space but flood can come from the ceiling.

    Edit: added gravlift for easy access to the top floor.

    And there you have it. one map for testing and having fun =P.

    Remeber this is untested and still a Beta. Feedback is good and have fun!

    Note: This is my first forgehub map. Any comments are appreciated
     
    #1 kiwi357951, Apr 21, 2011
    Last edited: Apr 21, 2011
  2. raptororieon

    raptororieon Forerunner
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    nice idea i have to dl this map and try it out! A tip is to add orange lights or green to give it a flood touch :)
     
  3. kiwi357951

    kiwi357951 Forerunner

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    Thanks, i put in lights. just not green or orange. i also ran out of money lol
     
  4. xSoGx Grim

    xSoGx Grim Commander

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    Spiker in a CE remake?
    I like the layout and the choice of location of that level. Definitely brings back old memories.
    Memories which started it all..
    Light effect reinforces the eery feel of the unknown and soon to be known.
     
  5. kiwi357951

    kiwi357951 Forerunner

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    I didnt choose the spiker, first idea i had was having the zombies have random weapons. And then i changed my mind after i took the screenshots lol. But i kinda like the look of the spiker in that image.

    But ya i was playing 343 Guilty Spark not too long ago. In fact i played it today lol. downloaded halo ce cause my lil bro broke the cd >.<
     

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