The Crypt: This is a close quarters infection map where teamwork is essential. Download Map Download Gametype Description: Humans spawn together in a corner of the map with only pistols. All the good weapons are hidden throughout the Crypt. The Zombies start off in the third floor and drop in from above through holes. There are many hold out points and hidden passages in map. I made the zombies have no shields and run normal speed so the humans have a fair chance. This map is too small to have zombies with shields or increased speed. There is no radar for either team. This allows for people to sneak around and try to hide. This is my first map I have posted on forge hub, I hope you enjoy it! Game Type Description: Humans: Radar:None Shields:Normal Starting Weaponistol Speed:Normal Gravity:Normal Grenade Count:0 Weapon Pick Up:Enabled Zombies: Radar:None Shields:None Starting Weapon:Energy Sword Speed:Normal Gravity:Normal Weapon Pick Upisabled There are no way points or markers for the Zombies and the Humans A path leading to the second floor. The basement, a rocket launcher, and whats that? A hole? Looks like a good hold out point... A secret passage with a shotgun! Second story and the sniper Don't get separated from your teammates!
I suggest renaming it, if your going to spend hours on a map, you should at least come up with a creative name for it. Plus don't you think there is already about 100 maps named crypt?
this is a fantastic idea, I love the way that it not only combines hide and seek gameplay, but also multiple levels. Can you please also drop in a description about the gametype? again, Awsome, 4.5/5