I originally designed this map back on halo 3 in sandbox down in the crypt and the original name of the map what "the crypt". I decided to stick with the idea of using the natural terrain names as the same name for the map. So when I started working on the map it was originally just one of your basic remake, but then as the work progressed I wound up with many more Ideas for my map and with this being my first big new map working with all the new forge tools now in Halo Reach it felt like a good Idea, so I decided to go with it and see where it took me. This map is of a symmetrical design, and most of the combat is fought around the rim, but it still have a nice flow and the middle is still uses frequently, there are 4 levels/floors and 2 sniper towers, there are at least 6 primary combat zones or each of the basses were you may see the majority of the fighting taking please. Weapons pleased on map: 4xAssault Rifles 4xDMRs 4xMagnums 1xShotgun 2xSniper Rifles 4xFrag Grenades 2xMounted Machineguns 1xConcussion Rifles 1xEnergy Sword 2xNeedle Rifles 2xNeedlers 2xPlasma Repeaters 2xPlasma Rifles 4xPlasma Grenades Now this is my first map ever posted on Forge Hub and I hope you all enjoy it, and any friendly tips or ideas that you may suggest would be greatly appreciated. Thank you, and play nice.