The Classic Map Pack Created By Sgt El Zilcho I have changed the weapon layouts on a selection of the remade halo maps so they play more like their halo 1/2 counter parts. So here are 4 maps with the weapons changed in a map pack. These also give Halo 3/ODST players an insight into what the halo 2/1 maps were like. Chill Out Dude, You really need to... Weapon List 2 Magnums 2 Needlers 1 Assault Rifle 1 Shotgun 1 Sniper Rifle 1Rocket Launcher 2 Plasma Rifles Screenshots Shotgun Spawn Small room Hallway to flood room Hallway to Bridge 2 Magnums 2 Needlers --> Download <-- Lockout Some belive this remote facility was once used to study the Flood. But few clues remain amidst the snow and ice. Weapon List 1 Energy Sword 3 Magnums 2 Needlers 1 Plasma Pistol 2 Battle Rifles 1 Shotgun 1 SMG 1 Sniper Rifle 2 Plasma Rifles Screenshots Magnum and 3 Grenades Doors blocking side rooms Sniper and 3 Fusion Coils --> Download <-- Midship Don't let it's luxury fool you - the Pious Inquisitor is one of the fastest ships in the Covenant fleet. Weapon List 1 Energy Sword 1 Carbine 4 Needlers 1 Plasma Pistol 2 Battle Rifles 1 Shotgun 2 Plasma Rifles Screenshots Blue Base Red Base Blue Needler Red Needler 3 Grenades --> Download <-- Zanzibar Wind Power Station 7 sits as a mute reminder of the EAP's late 25th-century attempt at re-nationalization. Weapon List 6 Battle Rifles 2 Shotguns 2 Sniper Rifles 1 SMG 1 Magnum 7 Plasma Rifles 2 Needlers 1 Rocket Launcher 1 Energy Sword 2 Machine Gun Turrets Screenshots Beach Vehicles (Warthog now Gauss) Sword Spawn Base Ghost Active Camo Beach Sniper --> Download <-- Chill Out Lockout Midship Zanzibar
Pretty good, but Zanzibar had a gauss on the beach and a second warthog near the tower. Although I don't really see that much of a point as the game mechanics in halo three are different than the other two.
I really like how you put every thing back to where they was n Halo & Halo 2 i made a Zanzy but you did all 4.. i was talking w/ my friends... why doesnt Bungie just remake all their old maps, it would be great, and they would make a lot of money.. but yeah man nice work..
oh right sry I put them the other way around, gauss at base and normal at beach, thanks for the info I'll do an update
Okay... so you took the map remakes Bungie did, and changed the weapon/spawn/grenade/scenery to make it like the original Halo 2/1 maps? This isn't classy at all...
This seemed like a cool idea at first to me, but you have to realize that Bungie changes things for a reason. And making Cold Storage EXACTLY like Chill Out is going to lead to serious gameplay issues, because the games are worlds apart, with magnums doing nothing in halo 3. (Also, there is no way to get a 3 shot with a magnum and still have 2 sniper shots kill after changing the gameplay custom settings, so that wouldn't work) Also, in your post it says the maps are changed to play like their predecessor, but no matter what, you can't bridge the glaring gap between the two games. For example, no matter which weapons you replace on Last Resort, it still has the bottom part of Camp Froman, the catwalk leading to the base, the human-only entrance to the base, and the completely new section of the base. Sorry to be so harsh, but I'd rather just play the default settings, or on a completely forged map.