The Chasm

Discussion in 'Halo and Forge Discussion' started by thesilencebroken, Feb 15, 2012.

  1. thesilencebroken

    thesilencebroken Jill Sandwich
    Senior Member

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    Well, I used to be really active on here... I was a few different positions of staff, had several maps featured back in the Foundry days, and I released a bazillion maps that were both epic failures, and classic staples.

    I have returned to you with my second attempt at infection. Now, I know you guys either love it or hate it. I am trying something slightly different with it, but not too different that it feels like an entirely different gametype. I am hoping it will become a fan favorite in TGIF parties.

    The Infected work fairly similar to the ways they always did. They are still pretty weak, still only have melee weapons, and still can be taken down with a headshot. The difference they have now is they can use different armor abilities. Some Infected may be invisible. Some airborne. Some might just come assaulting your face at a speed you aren't prepared for.

    The Humans are what really have changed. They now possess a health bar, which shows them how much damage they've taken, and how much life they have left. They can resist an incredible amount of blows from zombies, and will most likely survive any one on one encounters they have. The real danger is when groups of Infected overwhelm them. They can become disoriented easily, and if they aren't careful, will join their undead counterparts.

    The map is something I've been building and tweaking for the better part of a year now. The design is heavily inspired by Chasm Ten from Halo 3: ODST. I will not be calling this a remake, seeing as I've changed the layout a bit and shrunk it for gameplay purposes.

    As of right now, there is no report of screen lag. There might be in split screen, but even in split screen, people have told me that they didn't notice any. Even in 16 player parties, the frame-rate holds up. How? I have no clue.

    Here's some preview pictures.

    [​IMG]
     
  2. Resix

    Resix Ancient
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    From what I see it's very sword base esque. Looking forward to it, I always enjoy your maps. Also aesthetics are looking really good. Can't wait for it to come out. If you add me I'll help test.

    B Resix
     
  3. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

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    This looks pretty nice, friend. The gametype sounds a bit strange, but I feel like Chasm 10 would be a really cool infection map with some changes. Hopefully I'll get a chance to play this soon.
     
  4. Dobam

    Dobam Ancient
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    This is the ODST map ? Well its just amazing ! Cant wait to play on this .
     
  5. Eightball

    Eightball Forerunner
    Forge Critic Senior Member

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    I'm getting that nostalgic feeling...

    Anyway, it looks great. I'll definitely have to check this out, sometime.
     
  6. Yobo

    Yobo Forerunner

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    Deja vu, I remember you posting this a couple of months ago......
    Looks great, definitely noticing the ODST in it. Feel free to shoot me an invite when I'm on. GT: SinlessLegend
     
  7. Spicy Forges

    Spicy Forges Ancient
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    Oh yeah thats right you started building this a while back after being inspired by my Rallypoint remake, am i right? Anyway looks and sounds good.
     
  8. thesilencebroken

    thesilencebroken Jill Sandwich
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    The gametype isn't necessary, but I've built it with it in mind. You could just play regular infection on it, which works fine, but at the same time, it'll be a lot more frustrating being a zombie, because the humans will just headshot you constantly from a million miles away.

    This map is heavily based on the ODST map, but I had to simplify it a lot. It's also smaller.

    Indeed sir. This was always my favorite of the maps both gameplay-wise and visually. I really wish it would've been brought back for Reach. Maybe 4?
     
  9. Skisma

    Skisma Creative Force
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    Yes I also remember seeing this a while back. Looks good man, real good. Are you pretty much done with it at this point?
     
  10. thesilencebroken

    thesilencebroken Jill Sandwich
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    Just gotta do some more testing. I'm pretty happy with it, but I want to actually take feedback from the public more this time. It's something I don't usually do. I have always just built it, tested it, changed what I didn't like, and released it.
     

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