Sandbox The Bridge

Discussion in 'Halo 3 Competitive Maps' started by EvT xPR0 5H0TZx, Apr 12, 2009.

  1. EvT xPR0 5H0TZx

    EvT xPR0 5H0TZx Ancient
    Senior Member

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    This map is called "The Bridge" because of the the bridge like object in the middle. I know its not the greatist of maps, but this is the first map i made on sandbox. It is mostly symtrecal and there is a bit of merging (Not Geomerging).

    Weapons:
    4x Battle rifles - 30 second respawn
    1 x shotgun - 90 second respawn
    1x sniper rifle - 120 second respawn
    2x SMGs - 30 second respawn
    2x Spikers - 30 second respawn
    2x Plasma Rifles - 30 second respawn
    2x Brute Shots - 60 second respawn
    1x Rocket Launcher - 150 second respawn
    1x Spartan Lazer - 120 second respawn
    1x Energy Sword - 90 second respawn
    1x Plasma Cannon - 150 second respawn
    4x Covenent Carbines - 30 second respawn
    2x Beam Rifles - 90 second respawn
    1x Turret - 150 second respawn
    2x Missile Pod - 120 second respawn

    Powerups and Equipment:
    4x Plasma Grenades - 10 second respawn
    4x spiker Grenades - 10 second respawn
    2x Firebomb Grenades - 20 second respawn
    1x Bubble shield - 60 second respawn
    2x Trip Mines - 60 second respawn
    2x Power Drain - 60 second respawn
    2x Grav Lifts - 60 second respawn
    1x Regenarator - 60 second respawn
    2x Overshields - 150 second respawn

    Vehicles:
    2x Choppers - 90 second respawn
    1x Banshee - 180 second respawn
    2x Mongooses - 60 second respawn
    2x Warthog, Gauss - 180 second respawn

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    Bungie.net : Halo 3 File Details
    Bungie.net : Halo 3 File Details

    Actoin Shots:

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    #1 EvT xPR0 5H0TZx, Apr 12, 2009
    Last edited: Apr 12, 2009
  2. Belly391

    Belly391 Ancient
    Senior Member

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    looks good. evenly spaced out, not too small and well balanced. will dl and get back to you
     
  3. Darkness Seeping

    Senior Member

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    Not too bad. It seems like the vehicles would dominate in the open space, but you also have several weapons that could take them down, splazer, drainers, and PPs.
    But add more cover from above from the banshee, like put a roof on the bases, but make very little room for the banshee for people who want in to the enemy base.
    I also like that you have grenades, beginners seem to forget about that part. Those grenades are very important, espiassily frags, bounce off walls in small spaces. Add like a pair in each base for flushing out people that could be in the tunnel to the side with a shottie.

    But i think you only need one chopper
     

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