The Box Within Created by A M4d Squirre1 [br] Supported Gametypes: All generic gametypes. [br] Map Description This is a very symmetrical map with any gametype in mind. It is pretty good for anything from 2v2 to 4v4. I used a combination of merging items, molding some of them into the terrain, and implementing the budget glitch to make this map. A couple of tidbits. The rockets, sword and invisibility do not spawn in right away. I did this to remove the rush to the super weapon/invisibility off of the start. There is a sniper but it only has one spare clip and the rockets only have two rockets in it. Items on the map: 1 invisibility [*]1 regenerator [*]1 power drainer [*]2 bubble shields Weapons on the map: 1 sword 1 sniper 1 rocket 1 shotgun 1 spiker 2 needlers 2 maulers 2 brute shots 3 plasma rifles 4 battle rifles 4 assault rifles 4 carbines And all four types of grenades. This is my first posted map and I would greatly appreciate any and all comments about it. Since I used the budget glitch, I can't go back and change many things within the map, but if you could comment about what was good and what was bad it would go a long way towards me making a better map next time. So thank you. [br] _________________________________________________ [br] Off-center Center View [img width=800 height=450]http://img266.imageshack.us/img266/7391/offcenterws6.jpg[/img] [br] View of the Center [img width=800 height=450]http://img266.imageshack.us/img266/3263/centerzv8.jpg[/img] [br] Back of Base [img width=800 height=450]http://img511.imageshack.us/img511/4323/baseshotnc6.jpg[/img][br] _________________________________________________ [br] I just wanted to thank two of my brothers for helping make this map and quite a few of my friends with playing it and trying it out. I do not want to take credit for thinking of using the fence boxes to make the lifts in this level. I don't remember who's map it was that I first saw this used, but I would like to thank them. [br] Download The Box within
looks nice. i would suggest straightening things up a little, it looks just a bit sloppy. But i like the design and the merging of most of the objects looks good. you should probably put a weapons list in your description. it looks like the weapons placement could be tinkered with, it looks a little sparse. but other than that, i like it. good job