The Beg1nn1ng

Discussion in 'Halo 3 Competitive Maps' started by mhtlm, Aug 1, 2008.

  1. mhtlm

    mhtlm Ancient
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    The Beg1nn1ng
    Created by mhtlm

    Supported Gametypes:
    - Slayer
    - Capture the Flag

    Map Description
    This is my first map. I decided to make it simple, so it only features two bases (each with 2 vehicles and a sniping spot) and a central battlefield. The battlefield is being constanly bombed with falling fusion coils, so watch out!

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    [​IMG]
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    The few games I've played here were a lot of fun to me, and I hope it is for you, too! Special thanks to my friend Andrew for helping me with it and for anyone rating this.

    Download The Beg1nn1ng
     
    #1 mhtlm, Aug 1, 2008
    Last edited: Aug 1, 2008
  2. Fluffy Pie

    Fluffy Pie Ancient
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    Thanks for updating the post also maybe delete the other 2 post below me so you dont get acused of double posting. Back to the map...maybe add a few more pictures to show more of the map, but what I can see so far is that it is abit plain, maybe make a V2 and do some merging and make it so the middle looks abit more neat.
     
    #2 Fluffy Pie, Aug 1, 2008
    Last edited: Aug 1, 2008
  3. mhtlm

    mhtlm Ancient
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    Does anyone know how to embed a picture from my B.net gallery in my post?

    Edit: Sorry, I'll be right back with the image.
     
    #3 mhtlm, Aug 1, 2008
    Last edited: Aug 1, 2008
  4. mhtlm

    mhtlm Ancient
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    Fixed now, I hope.
     
  5. yapperface

    yapperface Ancient
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    Solid effort on the first map. 3.5/5 - way to start!

    Specifically, the well constructed bases are a strong point, whereas the willy-nilly battlefield with random objects everywhere... well...
     
  6. mhtlm

    mhtlm Ancient
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    Im working on v2 right now and i think u will see an improvement.
    Tanx for ur opinions guy.
     
  7. many popes

    many popes Ancient
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    I can see you're trying to make a battle field with no mans land etc but really It's not very well made and the gametype will be really bad.

    Try to think of more creative ideas and gametypes to build your map on. Don't have huge open spaces marked by turrets with and randomly placed cover.

    I don't think much has gone into this map, it needs interlocking and more than two rows of doube boxes with walls on top.

    Sorry if tis sounds harsh but I can't really be posotive about anything... 1/5
     

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