TERTERRA Terterra is a symetrcal map on the midle level of sand box. I pesonaly do not normaly like mid sandbox maps because they have been over done. so when i decided to make a mid level map i was determined to make it different. Terrerra is a colaberative effort of the AARC Clan: AARC Caboose and AARC Church Planned AARC Caboose forged Testers: AARC Caboose, AARC Church, Mini Caboose, Ahmon Rah, AARC Tucker AARC Simmons, AARC Vic, AARC x SniiPez, zzBLOOD DRUNKzz, YouxxGotxxOwned, seadog87, Zappo Spartan The map looks like a massive styalized T so i thought it would be cool to name it somthing with a T in it. So i got down to thinking. The Latin words Tetiary and Terra popped into my head so i slapped them together and called it a name <<WEAPONS>> 8 Battle Rifles: X2 10 sec spawn 2 clips X2 45 sec spawn 1 clip X2 30 sec spawn 2 clips X2 30 sec spawn 1 clip 2 Shotguns: 60 sec spawn 0 clips 4 SMG: 10 sec spawn 2 clips 2 Plasma Pistols: 30 sec spawn 2 Rocket Launchers: 150 sec spawn 0 clips (one is set to symetrical only) 1 Sniper Rifle: 150 sec spawn 1 clip 2 Sentinal Beams: 60 sec spawn 2 Brute Shots: 60 sec spawn 2 clips 1 Needler: 60 sec spawn 2 clips 1 Spartan Laser: 150 sec spawn 1 Missle Pod 90 sec spawn 2 Carbines: 45 sec spawn 2 clips 2 Chain Gun Turrets 120 sec spawn (one set to asymetrical the other to symetrical) <<VHEHICALS>> 1 Chopper 150sec spawn 4 Mongi 120 sec spawn 1 Warthog 150 sec spawn 1 Banshee 180 sec spawn <<equipment>> 4 frags 10 sec spawn 3 plasmas 10 sec spawn 2 Bubble Sheilds: 120 sec spawn 2 PowerDrains: 120 sec spawn 2 Regenerators: 120 sec spawn (one set to asymetrical) 2 Grav Lifts: 60 sec spawn (one set to symetrical) 1 Oversheild: 90 sec spawn Now onto what every one wants to see.... PICTURES!!! Overveiw Blue Base Blue Shotgun Blue L Blue Cover Blue Rockets Blue Brute Shot Banshee & Top Hall Hall Turret Tower Sniper Red Base Red Shotgun Red L Red Cover Red Rockets Red Brute Shot Weapons Layout This is my first attempt of a map good enough to post. I would greatly apreciate constructive criticism ( aka no Trollin ) I hope you enjoy this map, i certainly enjoyed making it PS I have two maps done and ready to post if people like this one Here is the download link [ url Bungie.net : Halo 3 File Details /url ]
looks a little bare. It is well made and i know you could make this better. Start by making a center piece that is eye catching because I think map really lacks in eye candy if you know what i mean. I do really like the look of that turret tower though, nice little unit you've got there.
Chopper > Warthog Chopper + Banshee = unfair Chopper + Banshee + missle pod = quit Try to keep the vehicles the same next time.. its not really fair to give a chopper to only one team.. Choppers will usually dominate.. if you know how to handle it.. The missle pod spawn is in the open section of the map.. If the opposing team is trying to take the banshee down.. then it might take a while with the banshee hovering over the whole map.. Atleast put it under the long bridge..so theres "some" cover..
When the first pic was loading, the map looked pretty epic with the central structure. Then as the pic began to develop further, it became a little less epic, since the area around the center structure was filled with columns, and pillars. Then came the anti-climactic bases. It really looks like you tacked on those bases into a map with an epic battleground. You do know that bases play just as mush if a role for battling as the central area. (Example: The Pit). Maybe redo the map, but keep the central structure. One more thing: Chopper =/=Warthog. Actually the Chopper rapes the Warthog.
thanks to all of you. i apreciate the hints. im already working on a V2 of the map that i will release after the next map im publishing.
could i suggest that you add a little to the corners of the map? you could possibly extend the bases into the corners of the map if you have enough resources left over.