Territories, variating.

Discussion in 'Halo and Forge Discussion' started by Spirit798, Mar 5, 2009.

  1. Spirit798

    Spirit798 Ancient
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    So yeah, I was making a variation on territories for a forge stage I made, and I noticed...

    You can't enable a sequence in which they need to be captured?
    I mean, in Forge you can give the flagspots-for-territories numbers 0-9, so I figured that was the sequence in which they had to be, or could be enable to have to be, captured.
    So first I gave it a short test, and noticed you could capture all of them by default.
    "Silly me, playing ordinary Territories", I thought.
    So onwards to editting the game mode.
    Shuffling through the options, I couldn't help but not find one that enables the land-sequence I thought you could choose in forge.

    Did I foolishly miss something here, skip it like any ordinary fool would, or is it really not available?
    If so.. Damn. That's a while of forging for nothing :/ (not incredibly long, just "ahw.."-ish.)

    Thanks in advance though, for simply reading all the way.
    And another truckload of thanks if you can bring me an answer.
     
  2. DMM White

    DMM White Ancient
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    Changing the number in forge will just change the territory number. The lost number will be 1, the highest will be the number of territories on the map.

    There is no way to force a team to capture a specific point using just the game settings.
     
  3. Spirit798

    Spirit798 Ancient
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    Quite a shame, then.
    Think of the options if you could.

    Well, I guess my idea could work with a King of The Hill Variant as well.
     

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