Terminal B.

Discussion in 'Halo 3 Competitive Maps' started by mitona, Aug 8, 2008.

  1. Mike22

    Mike22 Ancient
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    Does look a bit rendom a little empty in far corners to.
     
  2. mitona

    mitona Ancient
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    i tried some different things with cover during beta and i found this worked the best.
     
  3. xbrokenxangelx

    xbrokenxangelx Ancient
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    looks good. and although it might not be random, it looks it.
    i would try making your structured flow together, so that each structure interacts with another in some way
     
  4. superunknown777

    superunknown777 Ancient
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    this map kis ****ing horrible
    go killself ewith your own halo 3 disc
     
  5. J3R3MY 117

    J3R3MY 117 Ancient
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    This map is very nice looking, I don't see why there are so many haters :/

    Anyway, random maps are the best! Kentucky Tango was one of the most random maps I have ever seen, and it won Forge Hub's Best Objective map. Great job on this one, keep up the good work :D
     
  6. M.Jelleh

    M.Jelleh Ancient
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    It looks ok to me. I would suggest that you add more cover and make it a little less random. Competitive maps that are asymmetrical normally have different features, but their layout is based more on gameplay.
     
  7. WhyHelloThere

    WhyHelloThere Ancient
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    Some of the things in it are random, but overall it's pretty good. 4/5
     
  8. Debo37

    Debo37 Ancient
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    Is this a remake of Hesus on a Stik? xD

    You ****ing amaze me Tim.

    10/5 for making it actually playable.
     
  9. evan12075

    evan12075 Ancient
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    i love how people are giving a lot of crap to this map when i can tell/know they didnt even play it or probably even take a look at it on forge. i actually had a chance to test this map out before the release and there didnt seem to be any problem with it (besides a couple spawn problems that i believe were fixed). sure it may look a bit random, but playing on the map, i found that pretty much every object on the map was placed for a reason and had a big enough effect on gameplay. I'll admit tho, this map doesnt look very eye popping or amazing really. but the real thing about maps isnt how they look, it's how they play, and if it's fun to play on them. we played a couple different game types on this map, and i didnt find one of those gametypes to be boring at all. neither did the gameplay get too repetiive. the balance of the weapons was pretty much perfect...

    the map plays well, and that's all that matters.

    EDIT: Oh and these are the find of posts i was talking about at the top of my comment...

    First, how would you know it's too open if you've never played
    second,how would you know it has bad gameplay if you've never played it -_-
    third, I think you are thinking of Deviation by Iv0ry Snake
     
    #29 evan12075, Aug 9, 2008
    Last edited: Aug 9, 2008
  10. InferiorPigeon

    InferiorPigeon Ancient
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    i have to agree with some of the others, it does seem a bit random,
    however the forging techniques look great!
    its a bit open, but that can be easily fixed in a v2
    4/5, due to the randomness/openness
    nice map overall =]
     
  11. mitona

    mitona Ancient
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    thank you to all that left positive comments. I will most likely not make a v2 because i am happy with the turnout with v1 (well its actually v1.3 but w/e). i fixed a bunch of glitches and spawn issues and i am happy.
     
  12. forgyforge

    forgyforge Ancient
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    Great trees. Great for King Of The Hill. I will DL and tell you how it goes.
     

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