Sandbox Temporal Spring

Discussion in 'Halo 3 Race Maps' started by lewis kf22, Sep 4, 2009.

  1. lewis kf22

    lewis kf22 Ancient
    Senior Member

    Messages:
    67
    Likes Received:
    0
    Temporal Spring


    Creator (s):
    Lewis KF22

    Race Track Name: Temporal Spring

    Map Name:
    Sandbox

    Gametype: Bungie.net : Halo 3 File Details

    Description: This is my first sandbox racetrack which I am fully satisfied about. besides that this is also the first time i sketched out the map before starting to build. If you want to know what the map looks like then check out the pictures or video

    Video:
    YouTube - temporal

    Pictures: in spoiler
    respawn area
    [​IMG]

    the start
    [​IMG]

    waves turns and shield door bounce
    [​IMG]

    after landing from the jump
    [​IMG]

    weeee....
    [​IMG]

    after ''weeee....''
    [​IMG]

    after bouncing through the finish
    [​IMG]

    back to the start... driving through the dunes
    [​IMG]

    extra:
    [​IMG]

    overview.
    [​IMG]


    What inspired your creation?
    I dont really get inspired by anything. I just feel like forging sometimes and start up a map.

    How long did it take to create? 1week in real life and about 12hours in-game

    What aspect took the longest to get right? the finish. I first had a steep drop there which worked 100% of the time. though... it wasnt steep enough. so people could drive back up. So I tried out some other stuff and ended up with placing some shield doors to bounce your way down :)

    Download Link Bungie.net : Halo 3 File Details
     
    #1 lewis kf22, Sep 4, 2009
    Last edited: Sep 4, 2009
  2. thepenguinod

    thepenguinod Ancient
    Senior Member

    Messages:
    28
    Likes Received:
    0
    Great track its alot of fun. i played ten laps this is what i got

    nice inter locks btw

    the start is merged nicely with the dune also its nice and smooth. the the slope that you go down into the bank turn is also smooth though after that its got a couple bumps not many though then you proceed to the next turn to a nice shield door jump that lands you fairly smoothly without a loss of speed next you come up to a anothor merged section except this hill goes upward its fairly smooth tiny bumps but no loss of speedyou then go down a small slope to a turn thats also smooth at the end you get propelled by man cannons then hit a shield dorr that pushes you down to anothor one incredbly smooth i could not belive how well you keep speed there then you go around a turn in the dunes and restart

    pros:pretty smooth for the most part. amazing use of shield doors. maintain a high speed takes about 30 seconds to get to the finish line.lots of fun.

    cons:if you fall off its sort of difficult to get back on you should put a tele back to the start,nvm its in the crypt you should put it up top though took me a while to find =s. othor than that its fine.
     
  3. lewis kf22

    lewis kf22 Ancient
    Senior Member

    Messages:
    67
    Likes Received:
    0
    people can drive back up...
    also i dont see why people would fall off in the first place >_<

    but im glad you like it and think its smooth :)
     
  4. i can forge

    i can forge Ancient
    Senior Member

    Messages:
    137
    Likes Received:
    0
    WOW! so im seeing a very nice Geo merged map with great originality and great design..You are very original, keep the good forging cuming
     
  5. x DREAM 76 x

    x DREAM 76 x New World Man
    Senior Member

    Messages:
    1,102
    Likes Received:
    0
    Looks fun. I like how the track is a combination between sky sections and floor sections forged on the dunes themselves. I will have to DL to see how it holds up. I notice that some of the jumps have shield door bounces that glide you back down onto the track. This looks fun. I just wonder how the handling will be. Well, after I race the map I will come back with some direct comments on the track. Looks good and nice over head pics.
     

Share This Page