So I am once again making a chrionesque map, but this time I am going to make the teleporters look nicer. Now I know you can merge a sender node to make it hidden yet working, but my question is: How do I hide a reciever/2-way node yet still have it function properly and look nice? Or should I make them as visible as possible to improve gameplay (you kinda need to see the teleporter on a chiron map...)?
Chiron map = not hidden. If you want to use one object as a back wall and hide the teleporter in there then do that. But then you could never use that object for other things, because people would get confused.