Team Doubles starting play - Blackout.

Discussion in 'Halo and Forge Discussion' started by Pegasi, Jul 15, 2008.

Thread Status:
Not open for further replies.
  1. Pegasi

    Pegasi Ancient
    Senior Member

    Messages:
    5,423
    Likes Received:
    22
    Me and my friend have been levelling in Team doubles recently, I went from a 20 to a 40 in a week or two, only playing a few nights (this may not seem fast but he has a stupidly high trueskill meaning we don't level up fast), and he really brought me up to scratch on doubles play tactics. We work alot better as a team now, and have lost fewer than 10 games in our whole run. Alot of this is down to coordinated tactics, and a good part of this is our starting play on each map.

    But one map gets us both, Blackout. We're looking for a really good starting play that gives us a solid position and nice control, especially when starting at lift. We're ok with the library start, but hate starting at lift as there seem to be few safe and decisive moves that can be made from there.

    Any help would be much appreciated
     
    #1 Pegasi, Jul 15, 2008
    Last edited: Jul 20, 2008
Thread Status:
Not open for further replies.

Share This Page